FirstGearGames / GameKitLinks
Pre-built commonly needed gameplay elements, with examples. Developed for Fish-Networking. https://github.com/FirstGearGames/FishNet
☆29Updated 9 months ago
Alternatives and similar repositories for GameKit
Users that are interested in GameKit are comparing it to the libraries listed below
Sorting:
- A FishNet client side predication port of Randomation Vehicle Physics car controller☆68Updated 3 years ago
- A Unity3D character stats system for handling health, energy, defense, attack, ect. Supports dynamic stat values with modifiers such as a…☆90Updated 2 years ago
- ☆41Updated 3 years ago
- Database for scriptable objects in Unity using Odin Inspector☆98Updated 2 years ago
- Tools to make Unity3D UI connections better.☆52Updated 3 weeks ago
- Weighted random selector for Unity.☆99Updated 3 years ago
- Development console for Unity game engine☆112Updated 3 months ago
- Architecture-agnostic code and tools to make Unity based games.☆109Updated last year
- An extensible stat system with modifiers for the Unity game engine☆110Updated 4 months ago
- Keep your audio in sync across clients in your multiplayer Unity game!☆65Updated last year
- A powerful lightweight Finite State Machine for Unity, taking full advantage of editor.☆52Updated last year
- An easy to use Unity inventory framework built with scaling and extendability in mind☆72Updated 8 months ago
- Proof of concept wrapper to allow using Unity Physics directly with Game Objects (without ECS).☆67Updated last year
- A FishNet Transport Library for Unity FishNet.☆45Updated 2 months ago
- Simple Blackboard for Unity is a flexible runtime data container that can contain any count of properties of any type. The properties can…☆58Updated 3 months ago
- A helpful unity window to aid in world building / prefab organization☆104Updated 3 years ago
- An interactive runtime console for unity available as package☆79Updated 4 years ago
- Editor extension for quick scene switching.☆69Updated last year
- UnityEvents drawer with collapsing, reordering and compact UX☆87Updated 4 years ago
- ☆111Updated 10 months ago
- Adds the "SOVariant" attribute to a ScriptableObject and override, or not, certain fields (similar to prefab variants but for scriptable …☆65Updated last month
- Basic event bus for unity☆89Updated 2 years ago
- Pathfinding - using Unity Navmesh, ECS and Burst☆39Updated 2 years ago
- ☆82Updated last year
- A better dropdown window for Unity Editor☆109Updated 2 years ago
- A simple tool that keeps your scene state (Hierarchy/Selection) exactly as you left in between switching scenes on editor or play mode.☆102Updated 3 years ago
- Open-source unity editor extension that allows you to automatically select inherited implementations of a base class directly on the edit…☆46Updated 2 years ago
- Displays Player.log files in a similar view to the standard Unity Editor Console. Can be used either as a standalone app or editor window…☆45Updated last year
- Runtime NavMesh dynamic building for Unity Entities.☆67Updated 2 years ago
- Utility for running builds sequence & pushing them to markets & keeping changelog☆89Updated 4 years ago