RidefortGames / FishNet-ThirdPersonPrediction
☆40Updated 2 years ago
Alternatives and similar repositories for FishNet-ThirdPersonPrediction:
Users that are interested in FishNet-ThirdPersonPrediction are comparing it to the libraries listed below
- Learn how to bake animations as a series of "snapshots" of meshes.☆33Updated 2 years ago
- A FishNet client side predication port of Randomation Vehicle Physics car controller☆61Updated 2 years ago
- Pathfinding - using Unity Navmesh, ECS and Burst☆36Updated last year
- Unity editor extension for easily embedding UPM packages in your project☆29Updated 4 years ago
- Source code for Unity DOTS based Collision Avoidance System - https://youtu.be/pGCVO1FV7PU☆49Updated 4 years ago
- ☆56Updated 3 months ago
- Unity DOTS node based path finding, using Eager Dijkstra modified Shortest Path algorithm☆44Updated 3 years ago
- Template repository for creating Unity game engine packages☆51Updated last year
- A plugin for Unity3D to add Fog of War to a game.☆50Updated 4 years ago
- Database for scriptable objects in Unity using Odin Inspector☆99Updated last year
- 3d Tilemap Editor for Unity☆44Updated 8 months ago
- Runtime NavMesh dynamic building for Unity Entities.☆58Updated last year
- Mathematics for Computer Games Development using Unity☆52Updated 4 years ago
- Optimizer for Unity's Mono assemblies☆69Updated 2 years ago
- Mesh Combiner is a little tool which can combine different meshes into one mesh in Unity for reduce the amount of batches / draw calls, m…☆46Updated 4 years ago
- A very simple LAN network discovery component for Fish-Networking☆52Updated 4 months ago
- Dissonance Voice Chat integration for Fish Networking.☆56Updated 10 months ago
- This repository contains code to implement Multithreaded Pathfinding using NavMeshQuery in Unity ECS/DOTS☆33Updated 3 years ago
- Unity Odin editor helper which permits to set a "SOVariant" attribute to a ScriptableObject and override, or not, certain fields (similar…☆61Updated last year
- Vertex animation baking tool, shaders and animation system for Unity DOTS/ECS.☆38Updated 2 years ago
- Open-source Procedural Object Spawner Tool | for Unity Engine☆95Updated 6 months ago
- A framework for node based tools including a graph data model, a UI foundation and graph-to-asset pipeline. Use this package to speed up …☆37Updated 3 years ago
- Examples of using the Job System in Unity3D☆57Updated 3 years ago
- UI blurry background shader for Unity.☆52Updated 5 years ago
- A Performant Update Manager for Unity☆32Updated 4 years ago
- A simple fluent extension for UIToolkit in Unity3D.☆29Updated last year
- Advanced, but simple to use, runtime level editor for Unity.☆108Updated last year
- An extensible stat system with modifiers for the Unity game engine☆60Updated 5 months ago
- Tools for managing assets in Unity 3D.☆118Updated last month
- Provides summary of all textures and atlases in Unity project☆68Updated 3 weeks ago