CdecPGL / PlanetaMatchMaker
A very simple and light match making system for P2P online game. Server binary for linux and windows, and client library for C# including Unity are provided.
☆19Updated 9 months ago
Alternatives and similar repositories for PlanetaMatchMaker:
Users that are interested in PlanetaMatchMaker are comparing it to the libraries listed below
- ☆13Updated 3 weeks ago
- A MMORPG KIT's MMO server project written by using .NET8☆23Updated last month
- 演示了使用 Assembly Definition References 实现无侵入的新增动态友元|Demonstrated the use of Assembly Definition References to achieve non-intrusive additio…☆15Updated 8 months ago
- Super Mario World Clone☆17Updated 3 years ago
- ☆18Updated last week
- Use ECS and JobSystem to simulate billions unit on mobile platform.☆13Updated 6 years ago
- Some naive experiments with procedural mesh generation in Unity☆16Updated 4 years ago
- Implementing GGPO with Kimbatt's deterministic Unity physics.☆12Updated 3 years ago
- Curve layout component based on unity UGUI.☆12Updated 5 months ago
- Easy-to-use versatile projectile shooting solution that takes both velocity and acceleration into consideration.☆27Updated last year
- .Net/Unity lightweight allocation free Task-like object☆15Updated 4 years ago
- high performance large elements layout in rect viewport for unity UGUI☆11Updated 3 years ago
- An implementation of Kinematic Character Controller with Netick Networking☆16Updated last year
- Expanding the StateMachineUnity repo to work with a networking option.☆14Updated 2 years ago
- The project provides a helper class for detection and notification about lost unreliable packets.☆13Updated 5 years ago
- Pool system in Unity. Create and manage your pools.☆15Updated 8 months ago
- A little script that connect Unity (with HybridCLR hot update) and Jenkins together.☆13Updated 9 months ago
- Wave function collapse and other cool algorithms in Unity☆14Updated 6 months ago
- fixed point math library for deterministic lockstep network game in Unity☆11Updated 3 years ago
- Planar reflections for Unity's Universal Render Pipeline.☆14Updated last month
- Flatbuffers support for Unity☆14Updated last year
- Rule based SpriteAtlas Generator for Unity3D☆14Updated last year
- Core utilities for Unity3D☆14Updated 2 months ago
- UIEEx(UIElement Extension) is an extension library of Unity UI Elements package. UIEEx improve the workflow of creating editor & runtime …☆16Updated 11 months ago
- Gameplay framework for building games using Unity Engine. I took heavy inspiration from Unreal Engine's gameplay framework.☆23Updated 2 years ago
- A package which adds the ability to add metadata to assets in Unity☆15Updated 3 months ago
- Display native dialog in unity (support Android&iOS)☆15Updated 4 years ago
- General-purpose Unity3D utilities library☆16Updated 3 weeks ago
- Shading models for Unity’s Universal Render Pipeline.☆10Updated 5 months ago
- Unity3D editor extension, made to simplify working with data.☆11Updated last month