DavidStrachan / GM-Perfect-Platforming-ParagonLinks
Demonstration of some neat tricks to make platforming games feel better
☆94Updated 5 years ago
Alternatives and similar repositories for GM-Perfect-Platforming-Paragon
Users that are interested in GM-Perfect-Platforming-Paragon are comparing it to the libraries listed below
Sorting:
- Sephonie player/camera controller☆86Updated 3 years ago
- PSX-style dither shader for Unity☆83Updated 5 years ago
- ☆118Updated 3 years ago
- A non-repeating hex-tiling texture shader for Game Maker☆50Updated 3 years ago
- Precise & designer-friendly numeric springing algorithms☆124Updated 5 years ago
- Use CastleDB files in Unity with some extra sugar☆99Updated 4 years ago
- A free template project for first person adventure games in Unity☆56Updated 7 months ago
- 2D Platform Character Controller for Unity.☆98Updated 2 years ago
- Demo project for my PixelGraphics pacakge☆45Updated 4 years ago
- Simple implementation of a 2D platformer character controller using raycasts for smooth and precise input and movement☆169Updated 5 years ago
- Official repository for the Jammo character from the Mix and Jam channel!☆120Updated 9 months ago
- DarkConfig is a configuration library for games which supports fast and expressive iteration☆163Updated last year
- Unity project focused on building solid foundation for 2d movement.☆63Updated 4 years ago
- Recreating the rail movement system from Star Fox☆127Updated 5 years ago
- This prototype was first developed to serve as a demo for a “Game feel” talk in 2019 at the ENJMIN school. It was updated and modernized …☆196Updated last year
- Easy pixel art camera rendering in Unity☆123Updated 7 years ago
- A "traditional" ascii roguelike built using Unity's ECS/DOTS framework.☆168Updated 4 years ago
- A demo of the approach described in this video: https://www.youtube.com/watch?v=yRZlVrinw9I☆79Updated last year
- A unity shader for smooth pixel filtering, based on CptPotato's smooth filtering☆92Updated 2 years ago
- 2D Water Shader made in HLSL in Unity based on water effect from the game Kingdom☆182Updated 5 years ago
- An aseprite script to compute fake normal maps at the edges of sprites.☆199Updated last year
- A Unity project & level editor for making grid-based/block-pushing games.☆106Updated 3 years ago
- ☆38Updated 4 years ago
- Some image effects and shaders to achieve a retro look in Unity☆226Updated 6 years ago
- unity stuff☆38Updated 5 years ago
- A collection of the most common used scriptable object cases I use through out my videos☆64Updated 4 years ago
- Pixel Perfect Camera☆241Updated 7 years ago
- Custom 2D sprite lighting with shadow casting and rim lighting☆62Updated 8 years ago
- A simple Unity character controller☆32Updated last year
- A bullet hell engine for Unity.☆107Updated last year