DavidStrachan / GM-Perfect-Platforming-Paragon
Demonstration of some neat tricks to make platforming games feel better
☆89Updated 4 years ago
Alternatives and similar repositories for GM-Perfect-Platforming-Paragon:
Users that are interested in GM-Perfect-Platforming-Paragon are comparing it to the libraries listed below
- A non-repeating hex-tiling texture shader for Game Maker☆47Updated 2 years ago
- A unity shader for smooth pixel filtering, based on CptPotato's smooth filtering☆90Updated 2 years ago
- ☆114Updated 3 years ago
- A free template project for first person adventure games in Unity☆31Updated 10 months ago
- A Unity project & level editor for making grid-based/block-pushing games.☆101Updated 2 years ago
- Easy pixel art camera rendering in Unity☆122Updated 6 years ago
- PSX-style dither shader for Unity☆86Updated 4 years ago
- A simple Unity character controller☆32Updated 6 months ago
- Use CastleDB files in Unity with some extra sugar☆99Updated 3 years ago
- Official repository for the Jammo character from the Mix and Jam channel!☆112Updated 2 weeks ago
- A simple variation of the commonly used dynamic splitscreen, popularized by the LEGO games.☆132Updated 4 years ago
- Unity project focused on building solid foundation for 2d movement.☆61Updated 3 years ago
- Various DOTS Gotchas collected by me☆69Updated 5 years ago
- Precise & designer-friendly numeric springing algorithms☆108Updated 5 years ago
- This prototype was first developed to serve as a demo for a “Game feel” talk in 2019 at the ENJMIN school. It was updated and modernized …☆144Updated 5 months ago
- The Vodeo ECS Framework for Unity that leverages Burst and Jobs☆31Updated 2 years ago
- A demo of the approach described in this video: https://www.youtube.com/watch?v=yRZlVrinw9I☆68Updated 10 months ago
- ⚪ Experimental ✨ 2D Raytracing for Unity Urp☆173Updated 3 weeks ago
- 3D Tilemap System is a tool for painting tiles on Unity terrains or even on custom meshs using tilesets in the same way as it is popularl…☆113Updated 4 years ago
- Sephonie player/camera controller☆86Updated 2 years ago
- A "traditional" ascii roguelike built using Unity's ECS/DOTS framework.☆170Updated 4 years ago
- A Text Mesh Pro based text only UI system for Unity☆134Updated 9 months ago
- A collection of the most common used scriptable object cases I use through out my videos☆64Updated 3 years ago
- ☆124Updated 3 years ago
- Custom 2D sprite lighting with shadow casting and rim lighting☆62Updated 7 years ago
- ☆47Updated 3 years ago
- The plant simulation from Cloud Gardens as a Unity package for level design.☆246Updated 2 months ago
- A lightweight language for writing dialog☆94Updated 6 years ago
- ☆17Updated 7 years ago
- A framework for developing ascii based "traditional" roguelikes in Unity.☆53Updated 4 years ago