inkle / Unity-Save-Play-Mode-Changes
Unity tool allowing changes made in play mode to be restored upon stopping the game.
☆102Updated 7 years ago
Alternatives and similar repositories for Unity-Save-Play-Mode-Changes:
Users that are interested in Unity-Save-Play-Mode-Changes are comparing it to the libraries listed below
- A simple frame-by-frame capture tool for Unity to record perfectly smooth, supersampled replays or cinematics.☆65Updated 7 years ago
- A micro-framework for changing Unity 3D's Animator parameters with ScriptableObject(s). Designed to make going from custom scripts to Ani…☆134Updated last year
- Photoshop like object visibility and lock controls for the Unity editor☆72Updated 4 years ago
- Unity Favourites Panel☆84Updated last year
- Unity package manager setup for Newtonsoft's JSON library☆30Updated 4 years ago
- Unity editor extension to bookmark scene views.☆102Updated 7 months ago
- A clutterless custom Transform editor for Unity☆139Updated last year
- Pixel Burn shader effects made in Unity.☆87Updated last year
- A small extension that adds a menu item to add folders as symlinks in Unity.☆107Updated 4 years ago
- A collection of video game effects recreated in Unity.☆130Updated 5 years ago
- Game Development Extensions☆73Updated last year
- A dither transparency shader for Unity's Shader Graph and Universal Render Pipeline.☆99Updated 3 years ago
- Unity Shader experiment☆66Updated 6 years ago
- Adjust pivot point of an object in Unity without creating an empty parent object☆158Updated last year
- Destruction effect in unity☆120Updated 8 years ago
- ☆140Updated 2 months ago
- A collection of several tools and code snippets to improve development speed and best practices in the "Unity" game engine.☆104Updated 2 years ago
- This is an Unity editor extension for generating shader code from template files.☆150Updated 3 years ago
- Graph-based mesh modifiers.☆175Updated 4 years ago
- ☆88Updated 4 years ago
- Editor for SubAsset in unity project.☆119Updated 2 months ago
- Unity tool to pack texture channels into a single texture.☆168Updated 3 years ago
- Inspect all fields, properties and methods in Unity editor☆87Updated 2 years ago
- A real-time destruction effect for 3D meshes, written for Unity☆134Updated 5 years ago
- single file debuging DrawLine/DrawText/etc that works in both Scene/Game view, also works in built PC/mobile builds.☆109Updated 4 years ago
- Full source-code for Amplify Color plugin for Unity☆164Updated 5 months ago
- Distortion FX in Unity's Post-processing Stack v2.☆81Updated 5 years ago
- Behaviour tree editor for Unity3D☆116Updated 4 years ago
- ShaderGraph Examples for Unity 2018.1.☆90Updated 6 years ago
- Unity custom handles examples☆106Updated 4 years ago