ChaosGroup / vraygolaem_maxLinks
A 3ds Max plugin for V-Ray 3.30 that allows rendering of Golaem .vrscene files.
☆11Updated 11 months ago
Alternatives and similar repositories for vraygolaem_max
Users that are interested in vraygolaem_max are comparing it to the libraries listed below
Sorting:
- Psyop's collection of extensions for Fabric Engine.☆15Updated 9 years ago
- appleseed plugin for Autodesk® 3ds Max®☆33Updated 4 years ago
- Autodesk Maya plugin for correcting the texture-to-world area ratio on objects, meshes and custom selections.☆38Updated 4 years ago
- Louie - a service networking framework☆19Updated 10 years ago
- Toolset for visualizing and rendering openvdb volumes in Maya☆42Updated 5 years ago
- Rigid body plugin for SideFX Houdini☆30Updated 9 years ago
- C++ (with python bindings) library for easily reading/writing/manipulating common animation particle formats such as PDB, BGEO, PTC. Se…☆43Updated 7 years ago
- Tools for reading Autodesk Maya nCache files☆14Updated 4 years ago
- Geometric algorithms library for the VFX industry☆91Updated 13 years ago
- A wrapper of the V-Ray App SDK for Fabric Engine☆20Updated 9 years ago
- Embree viewer is a simple implementation of a progressive renderer, based on Intel's Embree raytracing kernels. Its UI is written in SDL2…☆27Updated 5 years ago
- Python 3 support graph for most popular packages used in VFX production☆23Updated 2 years ago
- ☆20Updated 2 years ago
- The Arnold Syntax Highlighter modules makes it easier to compose and edit Solid Angle Arnold scene source (.ASS) and Arnold Metadata (.MT…☆23Updated 5 years ago
- Custom implemented language which is basically a small subset of c++, just another learning project.☆39Updated 7 years ago
- Dependency-free and header-only C++11 XGen XPD cache I/O library.☆12Updated 5 years ago
- S3 Asset Resolver plugin for Pixar's USD☆28Updated 6 years ago
- Bifrost nodes for USD☆46Updated last month
- A dependency graph written in python☆19Updated 4 years ago
- All 3rd party dependencies necessary for building Gaffer☆33Updated this week
- Maya to renderer connections☆50Updated 9 years ago
- Python module for Houdini that allows users to export Houdini particles to Thinkbox PRT format☆38Updated 7 years ago
- Plow is a simple render farm☆41Updated 11 years ago
- Tools for reading Autodesk Maya Bifröst files☆17Updated 6 years ago
- The popup script editor for Maya.☆20Updated last month
- Build scripts for libraries commonly used in games, film and vfx☆30Updated 4 years ago
- Houdini Engine integration for Isotropix Clarisse☆24Updated 7 years ago
- A small but beautiful task manager to manage, why not, your render farm.☆58Updated last year
- Reference Implementation of Practical Denoising for VFX Production Using Temporal Blur☆34Updated 6 years ago
- [ Moved to Gitlab ] Manage collections with common numerical component.☆27Updated 7 years ago