RenderHeads / MayaPlugin-UVAutoRatioLinks
Autodesk Maya plugin for correcting the texture-to-world area ratio on objects, meshes and custom selections.
☆38Updated 4 years ago
Alternatives and similar repositories for MayaPlugin-UVAutoRatio
Users that are interested in MayaPlugin-UVAutoRatio are comparing it to the libraries listed below
Sorting:
- The Zync Maya plugin.☆34Updated 3 years ago
- Collection of general tools and utilities for working in and with Maya☆65Updated 6 years ago
- Maya Locator Library (Example) - Plug-in of the Month, October 2012☆27Updated 10 years ago
- My set of OpenColorIO tools and plugins. It currently contains plugins for Houdini and Maya, as well as a tiny Qt standalone application☆54Updated 10 years ago
- Supplemental plugin for Autodesk Maya, filling in the gaps in the quatNodes plugin☆14Updated 8 years ago
- Set of extensions for Autodesk Maya's Python API.☆36Updated 8 years ago
- Verlet cloth solver implemented as Maya plugin.☆32Updated 10 years ago
- C++ Plugin generator for Autodesk Maya☆30Updated 7 years ago
- ☆39Updated 2 years ago
- A minimal Qt based menu to quickly find and execute Maya commands and user scripts.☆73Updated last year
- skinning plugin for Autodesk Maya☆66Updated 11 years ago
- The Depends Workflow Management System☆45Updated 10 years ago
- A series of bare bones examples for the Maya API.☆27Updated 6 years ago
- Custom constraint plugin for Autodesk's Maya☆25Updated 9 years ago
- Pipeline repo for our diploma movie with the working title "Helga". Contains the script environment for our DCCs like Maya, Houdini, Nuke…☆42Updated 10 years ago
- Custom nodes and introspection with the maya API☆30Updated 6 years ago
- Skin Weights module for Autodesk Maya☆25Updated 7 years ago
- Rigging and animation tools for Maya☆54Updated last year
- Maya script to help riggers fix joints with a click of a button and make the animator's job down the pipeline easier.☆28Updated 9 years ago
- PBRT Plugin for Maya. PBRT v2 is described in Physically Based Rendering: From Theory To Implementation book☆22Updated 11 years ago
- Colorbleed Pipeline configuration for Avalon☆17Updated 3 years ago
- an "eXtra Small" Python implementation of MaterialX☆45Updated 4 years ago
- ☆15Updated 6 years ago
- This project, an interactive OpenGL tool for Maya's 2016 Legacy Viewport, is no longer supported.☆36Updated 3 months ago
- Maya plugin with nodes designed to operate on transform components.☆28Updated 7 years ago
- paintable particle node for Maya☆82Updated 6 years ago
- ☆20Updated 3 years ago
- Maya tool: Perform a reflection-based placement of lights (or any other object) on a mesh.☆29Updated 8 months ago
- Environment Variable "Maya.env" editor for Autodesk Maya☆26Updated 8 years ago
- A simple solution for storing python objects as data on nodes in Maya.☆25Updated 8 months ago