ImageEngine / practicalDenoising
Reference Implementation of Practical Denoising for VFX Production Using Temporal Blur
☆34Updated 6 years ago
Alternatives and similar repositories for practicalDenoising:
Users that are interested in practicalDenoising are comparing it to the libraries listed below
- Production Shading Library☆33Updated 2 years ago
- Plugins for USD☆11Updated 7 years ago
- A series of bare bones examples for the Maya API.☆26Updated 6 years ago
- Framebuffer implementation for Autodesk's Arnold -- input scene in Autodesk's Maya and visualization in Tweak's RV.☆13Updated last year
- The Depends Workflow Management System☆45Updated 10 years ago
- Create simple image processing composting node graphs inside of Autodesk Maya.☆22Updated 3 years ago
- Houdini Engine integration for Isotropix Clarisse☆24Updated 6 years ago
- ☆20Updated 3 years ago
- best render comparing software in town!☆37Updated last year
- Toolset for visualizing and rendering openvdb volumes in Maya☆42Updated 5 years ago
- Build scripts for libraries commonly used in games, film and vfx☆30Updated 3 years ago
- Pose-based rig caching plugin for Maya☆56Updated 5 years ago
- A plugin to create a reticle for a camera in Maya☆46Updated 10 months ago
- USD ArResolver plugin, extends turret_lib. Used to send and receive queries from turret_server.☆12Updated this week
- Shotgrid Toolkit Engine for Gaffer: https://www.gafferhq.org/☆14Updated 3 years ago
- Magenta kit for Pyblish☆10Updated 8 years ago
- Driver for sending arnold frame buffers to Tweak's RV (Righteous Viewer).☆24Updated 7 years ago
- Reusable UI components for viewing and authoring USD files☆12Updated 7 years ago
- Tools for reading Autodesk Maya nCache files☆13Updated 4 years ago
- VCG wrapper nodes for Autodesk Maya☆13Updated 6 years ago
- PBRT Plugin for Maya. PBRT v2 is described in Physically Based Rendering: From Theory To Implementation book☆22Updated 11 years ago
- Utilities for material X for the substance ecosystem☆16Updated 5 years ago
- This is a automatic build system for the libraries in the vfx reference platform http://www.vfxplatform.com☆23Updated 9 years ago
- A Qt FileTreeView of Maya scripts.☆14Updated 3 years ago
- [ Moved to Gitlab ] Manage collections with common numerical component.☆26Updated 7 years ago
- VFX Pipeline toolset for Graduate project in 2017 : Visual effects, Digital art, Rangsit University☆19Updated 6 years ago
- Tool activation commands like Softimage style (sticky/supra mode) for Autodesk Maya☆14Updated 2 years ago
- Probe Deformer Plugins for Maya☆15Updated 5 years ago
- Mari tools written in python & Qt☆15Updated 4 years ago
- ☆10Updated 7 years ago