3D Software Renderer
☆27Apr 16, 2021Updated 5 years ago
Alternatives and similar repositories for 3D-Game-Engine
Users that are interested in 3D-Game-Engine are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Snake example game written with Cute Framework☆19Jul 7, 2024Updated last year
- ☆22Feb 6, 2021Updated 5 years ago
- Basic software rasterizer used to illustrate some concepts in a course.☆37Oct 5, 2020Updated 5 years ago
- 多功能命令行音乐播放器☆12Sep 16, 2019Updated 6 years ago
- ☆14Apr 30, 2026Updated last month
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- My implementation of the ZFXEngine 2.0 3D game engine described in the book "3D Game Engine Programming" by Stefan Zerbst and Oliver Duve…☆15Aug 23, 2015Updated 10 years ago
- Covariant Darwin Universal Character Interface☆17Oct 28, 2019Updated 6 years ago
- SDL2 C++ raycasting engine with vertical movement, floor/ceiling texture mapping and sprites.☆159Feb 25, 2024Updated 2 years ago
- Fork of http://easybmp.sourceforge.net☆22Aug 24, 2025Updated 9 months ago
- 3D Game Engine☆21Feb 19, 2025Updated last year
- C# console rendering engine☆22Mar 6, 2019Updated 7 years ago
- A brief tutorial on how to implement shaders in Direct3D9☆29Sep 20, 2022Updated 3 years ago
- 3D software renderer written with a very old dialect of C for the Motorola 68000 processor.☆42Sep 3, 2022Updated 3 years ago
- thebennybox 3D Software Renderer☆117Nov 26, 2014Updated 11 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Swift library for Buffers, Arrays, Bits and Bytes.☆13Jul 23, 2022Updated 3 years ago
- ☆18Aug 17, 2024Updated last year
- ☆14Mar 24, 2026Updated 2 months ago
- ☆27Apr 10, 2019Updated 7 years ago
- A minimal isometric tilemap implementation in JavaScript and P5js☆13Mar 4, 2022Updated 4 years ago
- A Bunch of useful GDI+ methods and extensions that can be used for many purposes.☆27Jan 4, 2018Updated 8 years ago
- DirectX 9.0c based C++ framework.☆28Feb 9, 2014Updated 12 years ago
- Simple software rendering engine with vertex/fragment shaders, attribute interpolation, buffers and all that jazz.☆11Oct 13, 2024Updated last year
- An attempt to reimplement a minimal version of the Swift standard library. Just for fun — I doubt this has practical applications.☆12May 3, 2021Updated 5 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- Bomber game made in Assembly 6502 for Atari 2600.☆10Oct 3, 2020Updated 5 years ago
- A modular graphics engine built using C++ and Vulkan.☆11Apr 11, 2021Updated 5 years ago
- Lightning fast ASCII image generator☆34Jan 7, 2016Updated 10 years ago
- Advanced Unity debugger. Allows use of color, level of importance.☆42Mar 7, 2024Updated 2 years ago
- Tilemap Editor that can be used to create maps for the Pikuma Game engine or a custom engine with small tweaks☆23Jun 17, 2024Updated last year
- A trivial raycaster using minifb for rendering/input☆14Jan 2, 2023Updated 3 years ago
- Skeletal Animation implement using MD5 file with Direct3D.骨骼动画原理和实现。☆14Sep 26, 2015Updated 10 years ago
- Real-time 3D engine from the 90s☆12Apr 18, 2022Updated 4 years ago
- A shell for the WinUAE and FS-UAE Amiga emulators.☆12May 4, 2020Updated 6 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- The base code for most of my 2D Games☆16Apr 16, 2021Updated 5 years ago
- Small virtual console☆15May 30, 2018Updated 8 years ago
- Computer graphics programming course☆18Dec 31, 2022Updated 3 years ago
- An implementation of the classic raycast rendering algorithm for Cocos2d-x. Used in games like Wolfenstein3D, Rise of the Triad, The Term…☆10Apr 5, 2017Updated 9 years ago
- ☆12Jan 22, 2018Updated 8 years ago
- Lightweight/Lightfast GLSL and HLSL shader toy made using Vulkan☆27Sep 14, 2022Updated 3 years ago
- 4Kb demo apolonian variations☆18Jan 21, 2019Updated 7 years ago