Boeun-Kim / GL-Transformer
This is the official implementation of Global-local Motion Transformer for Unsupervised Skeleton-based Action Learning (ECCV 2022).
☆23Updated last year
Alternatives and similar repositories for GL-Transformer:
Users that are interested in GL-Transformer are comparing it to the libraries listed below
- Official implementation of the ICCV 2023 paper "Masked Motion Predictors are Strong 3D Action Representation Learners"☆45Updated last year
- official implementation for Language Supervised Training for Skeleton-based Action Recognition☆106Updated last year
- Code repository for the paper "Learning Discriminative Representations for Skeleton Based Action Recognition". CVPR 2023☆54Updated last year
- Hierarchical Consistent Contrastive Learning for Skeleton-Based Action Recognition with Growing Augmentations, AAAI 2023☆29Updated 2 years ago
- ☆28Updated 2 months ago
- [ICCV 2023] Latent Action Composition for Skeleton-based Action Segmentation☆17Updated last year
- ☆32Updated 2 years ago
- This is an official PyTorch implementation of "Contrastive Learning from Extremely Augmented Skeleton Sequences for Self-supervised Actio…☆65Updated 2 years ago
- ☆48Updated last year
- This is a repository contains the implementation of our AAAI'23 oral paper Hierarchical Contrast for Unsupervised Skeleton-based Action R…☆34Updated 2 years ago
- The repository is the implementation of ICLR 2023 paper "Graph Contrastive Learning for Skeleton-based Action Recognition".☆53Updated last year
- This is the official implemntation for SkeleMixCLR☆19Updated 2 years ago
- Official implementation for "InfoGCN: Representation Learning for Human Skeleton-Based Action Recognition"☆122Updated 2 years ago
- Spatio-Temporal Tuples Transformer for Skeleton-Based Action Recognition☆56Updated 2 years ago
- The Official PyTorch implementation of "3D Human Action Representation Learning via Cross-View Consistency Pursuit" in CVPR 2021☆70Updated 3 years ago
- Official implementation of the ECCV 2022 paper "CMD: Self-supervised 3D Action Representation Learning with Cross-modal Mutual Distillati…☆35Updated 2 years ago
- ☆59Updated 4 years ago
- IJCAI 2024 Shap-Mix: Shapley Value Guided Mixing for Long-Tailed Skeleton Based Action Recognition☆12Updated 2 months ago
- ☆19Updated last year
- ☆44Updated 2 years ago
- ☆22Updated 9 months ago
- Official PyTorch code for the CVPR 2024 paper 'Part-aware Unified Representation of Language and Skeleton for Zero-shot Action Recognitio…☆26Updated 4 months ago
- ☆19Updated 3 years ago
- [ICCV 2023] Hierarchically Decomposed Graph Convolutional Networks for Skeleton-Based Action Recognition☆139Updated last year
- [CVPR 2023] Neural Koopman Pooling: Control-Inspired Temporal Dynamics Encoding for Skeleton-Based Action Recognition☆35Updated 3 months ago
- IIP-Transformer: Intra-Inter-Part Transformer for Skeleton-Based ActionRecognition☆14Updated 3 years ago
- [ACMMM 2024] Implementation of the paper “Multi-Modality Co-Learning for Efficient Skeleton-based Action Recognition“.☆36Updated 4 months ago
- FineDiving: A Fine-grained Dataset for Procedure-aware Action Quality Assessment☆122Updated 5 months ago
- [BMVC 2021 Oral] Official implementation of our paper "A Unified Framework for Real-world Skeleton-based Action Recognition" on Toyota Sm…☆48Updated 2 years ago
- [ICCV'23] PAINet: Parallel Attention Interaction Network for Few-shot Skeleton-based Action Recognition☆12Updated last year