OSVAI / Ske2Grid
The official project website of "Ske2Grid: Skeleton-to-Grid Representation Learning for Action Recognition" (The paper of Ske2Grid is published in ICML 2023)
☆20Updated last year
Alternatives and similar repositories for Ske2Grid:
Users that are interested in Ske2Grid are comparing it to the libraries listed below
- ☆16Updated 9 months ago
- [CVPR2022] Decoupling and Recoupling Spatiotemporal Representation for RGB-D-based Motion Recognition☆24Updated last year
- code for cvpr2022 paper "Weakly-supervised Action Transition Learning for Stochastic Human Motion Prediction"☆42Updated 2 years ago
- Official PyTorch code for the CVPR 2024 paper 'Part-aware Unified Representation of Language and Skeleton for Zero-shot Action Recognitio…☆26Updated 4 months ago
- [ICCV 2023] Data-Free Class-Incremental Hand Gesture Recognition☆13Updated last year
- Official implementation of the ICCV 2023 paper "Masked Motion Predictors are Strong 3D Action Representation Learners"☆45Updated last year
- Code for the CVPR'23 paper: "STMT: A Spatial-Temporal Mesh Transformer for MoCap-Based Action Recognition"☆20Updated 2 months ago
- ☆32Updated 2 years ago
- [WACV 2021] Selective Spatio-Temporal Aggregation based Pose Refinement System: Towards understanding human activities in real-world vide…☆13Updated 3 years ago
- [CVPR2024] Official implementation of the paper: Skeleton-in-Context: Unified Skeleton Sequence Modeling with In-Context Learning☆38Updated 8 months ago
- This is an official PyTorch implementation of "Zero-shot Skeleton-based Action Recognition via Mutual Information Estimation and Maximiza…☆23Updated last year
- This is a repository contains the implementation of our AAAI'23 oral paper Hierarchical Contrast for Unsupervised Skeleton-based Action R…☆34Updated 2 years ago
- IJCAI 2024 Shap-Mix: Shapley Value Guided Mixing for Long-Tailed Skeleton Based Action Recognition☆12Updated 2 months ago
- [ICCV 2023] Global Adaptation meets Local Generalization: Unsupervised Domain Adaptation for 3D Human Pose Estimation☆22Updated last year
- [ICCV 2023] Latent Action Composition for Skeleton-based Action Segmentation☆17Updated last year
- Code for "TSGCNeXt: Dynamic-Static Multi-Graph Convolution for Efficient Skeleton-Based Action Recognition with Long-term Learning Potent…☆32Updated last year
- ☆33Updated 9 months ago
- ☆13Updated last year
- This is an official PyTorch implementation of "Contrastive Learning from Extremely Augmented Skeleton Sequences for Self-supervised Actio…☆65Updated 2 years ago
- Code for the paper "Detecting Any Human-Object Interaction Relationship: Universal HOI Detector with Spatial Prompt Learning on Foundatio…☆27Updated last year
- This is the official implementation of the paper "MotionMixer: MLP-based 3D Human Body Pose Forecasting" (IJCAI 2022, oral-presentation).☆51Updated 2 years ago
- Pytorch code for Frame-wise Action Representations for Long Videos via Sequence Contrastive Learning, CVPR2022.☆90Updated last year
- ☆44Updated 2 years ago
- OPSTL: Self-supervised Skeleton-based Action Recognition in Occluded Environments☆15Updated last year
- [ACMMM 2023] Skeleton-MixFormer: Multivariate Topology Representation for Skeleton-based Action Recognition☆19Updated last year
- BEAR: a new BEnchmark on video Action Recognition☆42Updated 10 months ago
- ☆47Updated 2 years ago
- ☆17Updated last year
- [ICCV 2023] Official implementation of Memory-and-Anticipation Transformer for Online Action Understanding☆45Updated last year
- Future Transformer for Long-term Action Anticipation (CVPR 2022)☆49Updated 2 years ago