BobbyAnguelov / FbxFormatConverterLinks
FBX File Format Converter
☆218Updated 4 years ago
Alternatives and similar repositories for FbxFormatConverter
Users that are interested in FbxFormatConverter are comparing it to the libraries listed below
Sorting:
- ☆62Updated 5 months ago
- Simple Blender 2.8x addon that copies a selected object's normals to its vertex colors. Useful for some shader tricks.☆37Updated 5 years ago
- A real-time, GPU-driven method to generate 2D curves from 3D mesh’s contour.☆280Updated 2 years ago
- Xatlas Packer Addon for Blender☆94Updated 5 months ago
- Experiment of prototype concepts.☆211Updated last year
- Create a Shadow Threshold Map by interpolating SDF☆97Updated 4 months ago
- pack/merge textures into image channels.☆137Updated 3 months ago
- Fork of original RenderDoc v0.34 (fbxexporter branch) with added FBX Scene Exporter (yay! you can export an entire frame as FBX scene!)☆59Updated 6 years ago
- Applies animation from one armature to another☆156Updated 3 years ago
- GameRig is an auto rigging for games addon for Blender. Built on top of Rigify, it adds rigs, metarigs and additional functionality that …☆294Updated 2 weeks ago
- A simple C++ library for converting equirectangular hdri environment maps to cubemap images☆16Updated 3 years ago
- ☆226Updated last year
- Source code for the Simplygon API examples☆51Updated 5 months ago
- A PyCharm Plugin that simplify the development of Blender Add-On inside the PyCharm IDE.☆177Updated last year
- Code for the article Spring-It-On☆122Updated 9 months ago
- This repository contains all our publicly available documentation.☆14Updated 7 years ago
- Autocomplete modules for Blender python API☆368Updated 3 months ago
- An easy to use program that generates custom IES files☆66Updated 5 years ago
- DCC plugins for MeshSync in Unity. Supported tools: Maya, Maya LT, 3ds Max, Motion Builder, Modo, Blender, Metasequoia☆475Updated 2 years ago
- Tools for generating SDF from textures in Unreal Engine☆78Updated 2 weeks ago
- Source code for the Simplygon integrations in Autodesk 3ds Max and Maya☆45Updated 5 months ago
- Rokoko Studio Live plugin for Blender☆418Updated 3 weeks ago
- Pivot Painter is a Blender addon to create a 3d model, that will use the Pivot Painter Tool's shaders in Unreal Engine 4☆174Updated 6 years ago
- Many Tools for Game Asset Creation (Import/Export FBXs, Origin Aligment Tool, Renaming, Low-Poly Art workflow tools, etc.)☆348Updated 2 weeks ago
- An automated algorithm to extract the linear blend skinning (LBS) from a set of example poses☆940Updated 10 months ago
- AgX Tonemapping for Unity☆106Updated 6 months ago
- ☆157Updated 9 months ago
- Substance Designer Custom Nodes Library☆133Updated 5 years ago
- Substance Designer Plugin for creating function graphs from code☆80Updated 8 months ago
- Blender 3D scripts for storing vertex data for use in a vertex shader.☆277Updated last year