BlueRaja / High-Speed-Priority-Queue-for-C-SharpLinks
A C# priority queue optimized for pathfinding applications
☆1,221Updated 4 years ago
Alternatives and similar repositories for High-Speed-Priority-Queue-for-C-Sharp
Users that are interested in High-Speed-Priority-Queue-for-C-Sharp are comparing it to the libraries listed below
Sorting:
- Promises library for C# for management of asynchronous operations.☆1,240Updated 5 years ago
- Infinitely Fast Deserializer for .NET, .NET Core and Unity.☆2,426Updated 3 years ago
- Zero Allocation StringBuilder for .NET and Unity.☆2,675Updated last month
- C# behaviour tree library with a fluent API☆396Updated 8 years ago
- Lidgren Network Library☆1,216Updated 5 years ago
- Source Generator based Embedded Typed Readonly In-Memory Document Database for .NET and Unity.☆1,794Updated 4 months ago
- A simple to use TCP and UDP networking library for .NET. Compatible with Unity.☆481Updated 6 years ago
- Definitely Fastest and Zero Allocation JSON Serializer for C#(NET, .NET Core, Unity, Xamarin).☆2,389Updated 3 years ago
- Reliable UDP networking library☆890Updated 7 months ago
- Advanced Pathfinding for C#☆553Updated 3 years ago
- Zero Allocation Text/Structured Logger for .NET with StringInterpolation and Source Generator, built on top of a Microsoft.Extensions.Log…☆1,655Updated 4 months ago
- Universal binary serializer for a wide variety of scenarios https://discord.gg/FGaCX4c☆502Updated 2 years ago
- C5 generic collection library for C#/.NET☆1,068Updated last year
- Svelto ECS C# Entity Component System☆1,353Updated 9 months ago
- C# extension method for fast object cloning.☆400Updated 8 years ago
- An interpreter for the Lua language, written entirely in C# for the .NET, Mono, Xamarin and Unity3D platforms, including handy remote deb…☆1,539Updated 2 years ago
- High performance in-memory/distributed messaging pipeline for .NET and Unity.☆1,774Updated last month
- Fluent API for creating state machines in C#☆282Updated 6 years ago
- Linq-like extension functions for Arrays, Span<T>, and List<T> that are faster and allocate less.☆761Updated 4 months ago
- Simple, message based, MMO Scale TCP networking in C#. And no magic.☆1,224Updated last year
- Fast, idiomatic C# implementation of Flatbuffers☆563Updated 8 months ago
- FastNoise C# Version☆371Updated 5 years ago
- A fast 2D path finding library based on the A* algorithm. Works with both grids and graphs. Supports any .NET variant that supports .NETS…☆357Updated last year
- A .net library that lets you build state machines (hierarchical, async with fluent definition syntax and reporting capabilities).☆544Updated 10 months ago
- A pure managed C# implementation of the Netcode.IO spec☆263Updated 3 years ago
- A jump point search algorithm for grid based games in C#☆238Updated 4 years ago
- Lite reliable UDP library for Mono and .NET☆3,468Updated last week
- Fast, robust, powerful and extendible .NET serializer built for Unity☆1,861Updated 4 months ago
- A really simple C# JSON Parser in 350 lines☆343Updated 2 years ago
- The C# math library used in Unity providing vector types and math functions with a shader like syntax☆1,432Updated last month