A C# priority queue optimized for pathfinding applications
☆1,225Jul 26, 2021Updated 4 years ago
Alternatives and similar repositories for High-Speed-Priority-Queue-for-C-Sharp
Users that are interested in High-Speed-Priority-Queue-for-C-Sharp are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Infinitely Fast Deserializer for .NET, .NET Core and Unity.☆2,428Apr 12, 2022Updated 4 years ago
- Extremely Fast MessagePack Serializer for C#(.NET, .NET Core, Unity, Xamarin). / msgpack.org[C#]☆6,661Apr 29, 2026Updated last week
- C5 generic collection library for C#/.NET☆1,065Sep 5, 2024Updated last year
- Source Generator based Embedded Typed Readonly In-Memory Document Database for .NET and Unity.☆1,807Feb 25, 2026Updated 2 months ago
- A fast 2D path finding library based on the A* algorithm. Works with both grids and graphs. Supports any .NET variant that supports .NETS…☆361Apr 7, 2024Updated 2 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Advanced Pathfinding for C#☆557Jun 22, 2022Updated 3 years ago
- Implementation of Near-Optimal Hierarchical Pathfinding (HPA*) algorithm in Unity, tested with maps from Dragon Age: Origins☆192Dec 26, 2022Updated 3 years ago
- Zero Allocation StringBuilder for .NET and Unity.☆2,729Apr 7, 2026Updated last month
- An simple and optimized grid pathfinding☆258Nov 14, 2022Updated 3 years ago
- Reactive Extensions for Unity☆7,321Feb 16, 2024Updated 2 years ago
- A fully dynamic planar navmesh for Unity supporting agents of any size☆508Dec 7, 2022Updated 3 years ago
- Optimal Reciprocal Collision Avoidance (C#)☆836May 1, 2026Updated last week
- A helper library for async/await.☆3,715Jan 1, 2024Updated 2 years ago
- Provides an efficient allocation free async/await integration for Unity.☆10,772Apr 13, 2026Updated 3 weeks ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Lite reliable UDP library for Mono and .NET☆3,543May 3, 2026Updated last week
- Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity☆7,627Dec 30, 2023Updated 2 years ago
- Unified Realtime/API framework for .NET platform and Unity.☆4,380Apr 24, 2026Updated 2 weeks ago
- Event Driven Behavior Trees for Unity 3D☆1,265Mar 16, 2025Updated last year
- Definitely Fastest and Zero Allocation JSON Serializer for C#(NET, .NET Core, Unity, Xamarin).☆2,388May 16, 2022Updated 3 years ago
- Behavior Tree for Unity ECS (DOTS) framework☆495Jul 31, 2022Updated 3 years ago
- Zero Allocation Text/Structured Logger for .NET with StringInterpolation and Source Generator, built on top of a Microsoft.Extensions.Log…☆1,701Apr 14, 2026Updated 3 weeks ago
- High performance in-memory/distributed messaging pipeline for .NET and Unity.☆1,806Apr 7, 2026Updated last month
- An A* navigation system for Unity using burst compiled jobs for performance.☆153Dec 23, 2020Updated 5 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- ECS for Unity with full game state automatic rollbacks☆555Jun 1, 2023Updated 2 years ago
- High performance LINQ implementation with minimal heap allocations. Supports enumerables, async enumerables, arrays and Span<T>.☆901Feb 14, 2024Updated 2 years ago
- Svelto ECS C# Entity Component System☆1,360May 1, 2025Updated last year
- ☆8,103Updated this week
- A Utility AI for C# and Unity☆474Jul 15, 2021Updated 4 years ago
- A simple library for creating state machines in C# code☆6,169Apr 4, 2026Updated last month
- Protocol Buffers library for idiomatic .NET☆4,941May 3, 2026Updated last week
- Linq-like extension functions for Arrays, Span<T>, and List<T> that are faster and allocate less.☆761Sep 26, 2025Updated 7 months ago
- Generic C# GOAP (Goal Oriented Action Planning) library with Unity3d examples☆1,102Apr 21, 2026Updated 2 weeks ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- A flexible and modular Node Editor Framework for creating node based displays and editors in Unity☆2,027Oct 31, 2023Updated 2 years ago
- Fast, low-allocation ports of List, Dictionary, HashSet, Stack, and Queue using ArrayPool and Span.☆598Apr 2, 2024Updated 2 years ago
- this is a guide to the Unity job system circa 2019☆1,430Aug 7, 2025Updated 9 months ago
- Framework for lockstep RTS, TD, and MOBA games.☆1,520Sep 1, 2023Updated 2 years ago
- Fast, idiomatic C# implementation of Flatbuffers☆570May 26, 2025Updated 11 months ago
- Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.