BatuhanKanbur / PoolManagerLinks
PoolManager is a lightweight and async-compatible object pooling system for Unity, designed to reduce instantiation overhead and improve runtime performance. Easily integrates with Addressables and custom asset loaders.
☆20Updated last week
Alternatives and similar repositories for PoolManager
Users that are interested in PoolManager are comparing it to the libraries listed below
Sorting:
- A simple and scalable Unity library for managing and navigating UI with high performance and reusability.☆52Updated 3 months ago
- Short cuts for Physics.Overlap in Unity☆26Updated last year
- MotionKit is a Unity engine tool that animates anything. It is very similar to DOTween, but with inspector super powers and a few tweaks …☆27Updated 3 weeks ago
- A customizable In-Game Color Picker for Unity game engine inspired by the Unity's Color Picker for the editor☆35Updated 10 months ago
- ☆19Updated 5 months ago
- Tool for analyzing materials and shaders used in scenes☆15Updated 2 years ago
- Unity WebGL template that scales to the entire browser window.☆20Updated 3 months ago
- The DevAccelerationSystem helps to enable features to speed up development iteration from code perspective. It includes ProjectCompilatio…☆25Updated last month
- Build utility for Unity☆24Updated 2 years ago
- Game builder (and automation) for Unity☆22Updated last year
- Data type that can easy handle range in Unity inspector☆12Updated last year
- Free IK foot placement script for Unity.☆14Updated 2 months ago
- Unity C# toolkit to kickstart your project's codebase.☆18Updated last month
- Unity Editor Toast System☆16Updated 4 months ago
- 2D parallaxing and culling tool for Unity.☆22Updated 5 years ago
- Input buffering for Unity☆27Updated 3 months ago
- ☆14Updated 3 months ago
- Code + examples for Refactoring Data stored in Unity Prefabs, Scenes and other Assets☆32Updated 5 months ago
- Unity PCG Generates a Box-Collider Encapsulating Every Child Mesh, Collider or Transform☆28Updated last year
- Simple scene loading and management system for Unity Engine, implemented via scriptable objects☆27Updated last month
- Lightweight dependency injection framework for Unity almost free of bindings☆32Updated 2 years ago
- View and navigate your selection history!☆31Updated last year
- A Unity tool that lets you bake physics movements of an object and its children into animation and possibly let you save fps.☆17Updated 4 years ago
- Script for drawing sprite from Text Mesh Pro atlases in UGUI☆29Updated 5 months ago
- A node based tool for Unity that allows you to easily create cutscenes. This tool uses the Unity GraphView API and UI builder.☆14Updated 2 years ago
- (Unity) Editor Inspector Attribute for customize property labels☆13Updated last year
- Tarject is a dependency injection framework for Unity that eliminates tight coupling, offering an easy-to-use, readable, flexible, and hi…☆29Updated 3 weeks ago
- A fast (faster than DOTween) and simple to use Sequencer & Tweener.☆27Updated last year
- Generates code to allow invoking FMOD events with a strongly-typed syntax.☆38Updated 2 weeks ago
- Displays glyphs (icons) of keyboard & mouse or controller buttons detected by Unity's InputSystem.☆36Updated 5 months ago