BatuhanKanbur / PoolManagerLinks
PoolManager is a lightweight and async-compatible object pooling system for Unity, designed to reduce instantiation overhead and improve runtime performance. Easily integrates with Addressables and custom asset loaders.
☆17Updated 2 weeks ago
Alternatives and similar repositories for PoolManager
Users that are interested in PoolManager are comparing it to the libraries listed below
Sorting:
- A simple and scalable Unity library for managing and navigating UI with high performance and reusability.☆48Updated last week
- Short cuts for Physics.Overlap in Unity☆26Updated 10 months ago
- MotionKit is a Unity engine tool that animates anything. It is very similar to DOTween, but with inspector super powers and a few tweaks …☆22Updated last month
- Vertex Animation Texture (VAT) baker for Unity. Supports multiple animations.☆23Updated 2 months ago
- A customizable In-Game Color Picker for Unity game engine inspired by the Unity's Color Picker for the editor☆32Updated 7 months ago
- The DevAccelerationSystem helps to enable features to speed up development iteration from code perspective. It includes ProjectCompilatio…☆25Updated 3 weeks ago
- Unity WebGL template that scales to the entire browser window.☆21Updated 3 weeks ago
- Unity Editor Toast System☆15Updated last month
- 2D parallaxing and culling tool for Unity.☆22Updated 5 years ago
- Game builder (and automation) for Unity☆21Updated last year
- Data type that can easy handle range in Unity inspector☆12Updated last year
- Reference Field Tweaker lets you use the [EditableRefs] attribute to expand and edit object reference fields directly in the Unity Inspec…☆16Updated 6 months ago
- Input buffering for Unity☆25Updated 3 weeks ago
- Essential and minimalistic game management tools: messaging, service locator, data-storage and more☆20Updated last week
- Camera system for tactical world overviews in Unity games.☆26Updated last year
- Lightweight dependency injection framework for Unity almost free of bindings☆30Updated 2 years ago
- Simplified dependency Injection for Unity utilizing SourceGeneration making it as performant as possible.☆19Updated 2 months ago
- A tool to convert simple Unity.Gradients into piecewise curves interpolated in a different color space☆17Updated 3 years ago
- A Unity package for structured UI development.☆14Updated 6 months ago
- Some C# Extension functions for common Unity problems.☆28Updated 3 weeks ago
- Tool for analyzing materials and shaders used in scenes☆15Updated last year
- Unity PCG Generates a Box-Collider Encapsulating Every Child Mesh, Collider or Transform☆27Updated last year
- ☆18Updated 2 months ago
- Unity C# toolkit to kickstart your project's codebase.☆18Updated 2 months ago
- Simple scene loading and management system for Unity Engine, implemented via scriptable objects☆24Updated 7 months ago
- Simple editor tool to speed up creation of scriptable object assets☆19Updated 3 years ago
- A package for Unity that is designed to greatly simplify user interface development☆21Updated 4 months ago
- A number of flat color palettes for Unity 3D☆27Updated 5 years ago
- (Unity) Editor Inspector Attribute for customize property labels☆13Updated 10 months ago
- Build utility for Unity☆24Updated 2 years ago