chark / game-managementLinks
Essential and minimalistic game management tools: messaging, service locator, data-storage and more
☆19Updated last month
Alternatives and similar repositories for game-management
Users that are interested in game-management are comparing it to the libraries listed below
Sorting:
- The MVVM pattern core implemented for Unity3d☆17Updated 8 months ago
- Lightweight Unity Utility to quickly setup 2D sprite-sheet animations☆13Updated last year
- Free IK foot placement script for Unity.☆14Updated 4 months ago
- Event driven architecture for Unity.☆25Updated 4 months ago
- A Unity tool that lets you bake physics movements of an object and its children into animation and possibly let you save fps.☆17Updated 4 years ago
- Unity WebGL template that scales to the entire browser window.☆20Updated 5 months ago
- The repository contains implementation of Sand Balls mechanic using different approaches to deform a mesh in order to compare their perfo…☆28Updated 3 years ago
- MotionKit is a Unity engine tool that animates anything. It is very similar to DOTween, but with inspector super powers and a few tweaks …☆27Updated last week
- Using random walk and binary space partitioning to create a 2D procedural dungeon in Unity☆14Updated 11 months ago
- Unity PCG Generates a Box-Collider Encapsulating Every Child Mesh, Collider or Transform☆28Updated last year
- Prefab instance pool that is configurable in the Inspector, supports any engine Object type and is available as a serializable C# class, …☆21Updated last year
- Enhance DOTween with Tween Kit: Seamless, modular components for effortless Tweening.☆25Updated last year
- PoolManager is a lightweight and async-compatible object pooling system for Unity, designed to reduce instantiation overhead and improve …☆25Updated 2 months ago
- 2D parallaxing and culling tool for Unity.☆22Updated 5 years ago
- Short cuts for Physics.Overlap in Unity☆26Updated last year
- Simple scene loading and management system for Unity Engine, implemented via scriptable objects☆27Updated 3 months ago
- Learn how to show animated 3D Models on your UI using a Canvas, Render Texture, and any 3d model☆19Updated 3 years ago
- A Plexus like effect with connection-lines based on the wireframe of the mesh. Implemented with parallel running jobs and burst compile.☆14Updated 11 months ago
- Unity generated Bitmask types usign ScriptableObjects for fast comparisons☆17Updated last year
- A Unity package for structured UI development.☆15Updated 11 months ago
- A simple yet useful Drawer for displaying notes in the Unity Inspector☆16Updated last year
- #NVJOB Name Generator. Free Unity Asset.☆29Updated 2 years ago
- A package that Procedurally Generates Closed Tracks from Voronoi Diagrams using C# Jobs System, Splines and Procedural Mesh Generation.☆14Updated 11 months ago
- Lightweight collection of easy to use Unity tools.☆20Updated last year
- A wrapper over the Unity Debug class, offering fluent syntax and extra features.☆15Updated 3 years ago
- Unity framework to create detailed, 3D, grid-based worlds with real-time navmesh generation and integrated pathfinding, vision and moveme…☆27Updated last month
- Camera system for tactical world overviews in Unity games.☆26Updated last year
- Game builder (and automation) for Unity☆22Updated last year
- Processing-like API for Unity. Built on top of the Shapes vector graphics library☆30Updated last year
- Reference Field Tweaker lets you use the [EditableRefs] attribute to expand and edit object reference fields directly in the Unity Inspec…☆16Updated 10 months ago