FoxsterDev / DevAccelerationSystem
The DevAccelerationSystem helps to enable features to speed up development iteration from code perspective. It includes ProjectCompilation checks for all your target platforms with different scripting define symbols combinations in your project.
☆25Updated last month
Alternatives and similar repositories for DevAccelerationSystem:
Users that are interested in DevAccelerationSystem are comparing it to the libraries listed below
- AxeEngine - modern ECS-framework for Unity☆16Updated last week
- Short cuts for Physics.Overlap in Unity☆26Updated 6 months ago
- Vertex Animation Texture (VAT) baker for Unity. Supports multiple animations.☆19Updated 3 months ago
- Generates code to allow invoking FMOD events with a strongly-typed syntax.☆30Updated 2 weeks ago
- Game builder (and automation) for Unity☆21Updated 8 months ago
- A simple and flexible Unity library for managing and navigating screens with high performance and reusability.☆35Updated 3 weeks ago
- A Unity tool that allows you to effortlessly copy fields from one ScriptableObject and paste into the fields of your chosen ScriptableObj…☆29Updated last year
- Tarject is a dependency injection framework for Unity that eliminates tight coupling, offering an easy-to-use, readable, flexible, and hi…☆24Updated 3 weeks ago
- Flexy.AssetRefs provides an efficient way to indirectly reference assets and scenes, offering cleaner alternative to Unity Addressables. …☆39Updated 3 weeks ago
- Package for Unity which allows to contruct meshes in an adjustable shape of pipe and generate LOD☆34Updated 2 years ago
- UGUIVertexEffect is a set of components for Unity UGUI that adds cool effects to your UI!☆30Updated 5 months ago
- A unified way to check permission status and request permissions for iOS and Android in Unity.☆14Updated 2 weeks ago
- The ultimate Unity Text Mesh Pro helper package.☆26Updated 3 months ago
- Unity package that loads main (boot, master, loader) scene before entering play mode.☆34Updated 3 years ago
- Runtime easy to use debug panel☆55Updated 2 months ago
- [GenericSerializeReference] attribute to serialize generic property in Unity3D☆21Updated 3 years ago
- Performatic, secure and easy save system for Unity Engine☆34Updated 4 months ago
- Unity editor tool for quickly changing the game's color palette☆67Updated last year
- A node based tool for Unity that allows you to easily create cutscenes. This tool uses the Unity GraphView API and UI builder.☆14Updated last year
- A custom logger for Unity with custom categories and logs only available on Editor and Development Builds.☆32Updated 2 years ago
- Customize Unity3D inspector by attribute(such as Button, ReadOnly, HideIf etc.) and serializable dictionary.☆40Updated 11 months ago
- Serializable Dictionary and Time types. Customizable Unity window title.☆54Updated last year
- A Demo for Multi Scene Management Tools☆23Updated 3 months ago
- A tool for adjusting bone proportions in real time for Unity Humanoid Rigs.☆51Updated 6 months ago
- View and navigate your selection history!☆28Updated 8 months ago
- Unity C# toolkit to kickstart your project's codebase.☆18Updated 7 months ago
- Lightweight dependency injection framework for Unity almost free of bindings☆30Updated last year
- 🚀 Just install and get the navigation functionality by pressing the Tab key in Unity game☆35Updated 4 months ago
- Zero allocation tweening library for Unity3D.☆11Updated 8 months ago
- A customizable In-Game Color Picker for Unity game engine inspired by the Unity's Color Picker for the editor☆26Updated 3 months ago