ruccho / BlobIO
This package adds the feature of letting the user download arbitrary data as a file or load a local file of the user's choice in the Unity WebGL build.
☆13Updated 2 months ago
Related projects ⓘ
Alternatives and complementary repositories for BlobIO
- Generate .md Markdown Documentation from Unity C# script assets.☆19Updated 2 months ago
- Unity Event Framework - a simple solution to manage your in-game events and fields using PubSub Pattern and Reactive Programming Principl…☆9Updated 6 months ago
- A Unity tool that lets you bake physics movements of an object and its children into animation and possibly let you save fps.☆16Updated 3 years ago
- Core Game Libraries for Unity☆25Updated 2 weeks ago
- Code + examples for Refactoring Data stored in Unity Prefabs, Scenes and other Assets☆31Updated 3 months ago
- An asynchronous-based finite state machine for Unity.☆14Updated last year
- View and navigate your selection history!☆26Updated 3 months ago
- Developer console for Unity☆17Updated last year
- Library for screen transitions, transition animations, transition history stacking, and screen lifecycle management in Unity's uGUI.☆15Updated 2 weeks ago
- A simple yet useful Drawer for displaying notes in the Unity Inspector☆14Updated 3 weeks ago
- ☆17Updated 2 months ago
- Game builder (and automation) for Unity☆21Updated 3 months ago
- A Unity package for associating a value with each case of an enum. Allows setting values in the inspector and serialization.☆17Updated last year
- Now you can reference folders into Unity's Inspector! :D☆13Updated 5 years ago
- Simple Mesh Mining Sample☆14Updated last year
- UGUIVertexEffect is a set of components for Unity UGUI that adds cool effects to your UI!☆29Updated 3 weeks ago
- 🥛 Async Managed Component-Oriented framework for Unity☆16Updated 10 months ago
- Compose regular expressions using code☆12Updated 11 months ago
- Unity Plugin that adds the following features to timeline: (1) Frame Cutting and Insertion, (2) Timeline and Animation View Synchronizat…☆32Updated last year
- A node based tool for Unity that allows you to easily create cutscenes. This tool uses the Unity GraphView API and UI builder.☆13Updated last year
- Unity generated Bitmask types usign ScriptableObjects for fast comparisons☆17Updated 4 months ago
- Change Unity Editor modes 🖥☆17Updated 2 years ago
- Simplified dependency Injection for Unity utilizing SourceGeneration making it as performant as possible.☆17Updated last week
- A collection of attributes for Unity Engine to write functions which can only be expressed by IL. Private Proxy is included.☆15Updated 5 months ago
- ZimGui: Fast and GC Free Immediate Mode GUI for Unity☆14Updated last year
- Some C# Extension functions for common Unity problems.☆28Updated this week
- Automatically reflects build report in GitHub Job Summary when building with Unity on GitHub Actions☆17Updated 3 weeks ago
- This is a custom timeline/playables package that provides functionality to control object properties based on sequence data contained in …☆12Updated 3 years ago
- Protocol UI is a small framework to work with multiple screens on a easy and organized way and archive layered panels on Unity.☆20Updated last year
- 2.5D Dynamic Reflective Water system for Unity's Universal Rendering Pipeline (URP).☆25Updated last year