eviltwo / SystemFontLocalization
Auto generate fallback font asset by system font (OS font) in runtime.
☆24Updated 2 months ago
Alternatives and similar repositories for SystemFontLocalization:
Users that are interested in SystemFontLocalization are comparing it to the libraries listed below
- Code + examples for Refactoring Data stored in Unity Prefabs, Scenes and other Assets☆32Updated 8 months ago
- A collection of general purpose utilities for use with Unity☆20Updated 5 years ago
- Simple Unity Generate Vertex Color Model Tool☆39Updated 5 years ago
- Highlight objects in Unity when the mouse overs them in the Hierarchy window☆17Updated 4 years ago
- This is Unity plugins that will include new menu for fast build Android with keystore.☆15Updated 2 years ago
- This package allows for you to have folder-specific asset importers.☆13Updated 3 years ago
- Management of layers for physics collision.☆14Updated 6 years ago
- Draw data chart in Unity Editor, useful for debugging.☆31Updated 10 months ago
- Unity Player/Editor Prefs Editor☆20Updated 10 months ago
- Unity find tool☆41Updated 4 years ago
- The toolset to parse text files using C# JobSystem on Unity.☆19Updated 2 years ago
- Custom RectMask2D, that allow to disable Culling / Softness for better performance☆40Updated 2 years ago
- Generic editor for instanced properties in Unity materials.☆22Updated 6 years ago
- UExtension is a basic type extension library for .Net and Unity projects. It integrates a large number of commonly used, efficient and co…☆37Updated last year
- Script for drawing sprite from Text Mesh Pro atlases in UGUI☆27Updated last month
- An Unity asset plugin to open file with system default Application.☆21Updated 2 years ago
- Unity generated Bitmask types usign ScriptableObjects for fast comparisons☆17Updated 9 months ago
- Playable integration for Unity Visual Scripting.☆27Updated 2 years ago
- Render thousands of coins with varying jumping and flipbook animation with only 1 batch drawcall☆20Updated 2 years ago
- A MonoBehaviour based class that will automatically set its Renderer with a MaterialPropertyBlock built from fields and properties marked…☆14Updated 3 months ago
- Utility class to get Unity built-in icon as property☆12Updated 2 years ago
- UGUIVertexEffect is a set of components for Unity UGUI that adds cool effects to your UI!☆30Updated last week
- Simplified dependency Injection for Unity utilizing SourceGeneration making it as performant as possible.☆19Updated 2 months ago
- Rule based SpriteAtlas Generator for Unity3D☆14Updated last year
- A toolsuite created to make Unity development easier☆31Updated last month
- Unity ParticleSystem for built-in UI☆25Updated 2 years ago
- DataTable Solution for .NET Core and Unity.☆17Updated 4 months ago
- Utility classes for caching and unloading assets such like textures☆17Updated 2 years ago
- ☆30Updated last year
- Base Template for Unity Projects, IOC, MVC, Message Broker,Unitask, ECS-Entitas, Addressables, Tests, profiling, CI/CD/staging☆16Updated last year