ByronMayne / UnityIO
An easy to use API that allows you to manipulate files inside of Unity without the headache of using AssetDatabase.
☆70Updated 7 years ago
Alternatives and similar repositories for UnityIO:
Users that are interested in UnityIO are comparing it to the libraries listed below
- Unity extension that enables expression evaluation at runtime to facilitate testing and debugging.☆95Updated 5 years ago
- A simple tool to generate constants for Unity for your Layers, Tags, Sorting Layers, Animations, Scenes, and Resources.☆53Updated 7 years ago
- An attribute that sets a script's execution order☆60Updated 8 years ago
- An attribute that let's you auto-load components☆61Updated 8 years ago
- A Unity inspector panel to quickly add and remove a set of custom Scripting Define Symbols.☆49Updated 6 years ago
- Gives the list of scripts in the current scene with gameobject reference.☆54Updated 3 years ago
- Unity Editor window that display all prefab or scriptable object of a given type in editable table form☆91Updated last year
- A collection of small reusable Unity3D property drawers.☆70Updated 11 years ago
- A collection of useful scripts for Unity.☆31Updated 4 years ago
- An asset reference finder for asset heavy projects☆45Updated 5 years ago
- An extremely lightweight Unity library for creating and managing asynchronous coroutines for easy, straight-forward multi-threading and p…☆51Updated 7 years ago
- Misc stuff I made for ECS.☆50Updated 5 years ago
- Object pooler for GameObjects and regular C# classes.☆53Updated 7 years ago
- A collection of property and decorator drawers for Unity☆78Updated 5 years ago
- A UNIX/Quake3 style command line interface to Unity editor☆74Updated 8 years ago
- ☆140Updated 2 months ago
- ☆88Updated 4 years ago
- ☆77Updated 3 years ago
- Pixel Palettemap "palettizes" textures, allowing them to be used with a shader for alternate color schemes and palette swapping.☆67Updated 6 years ago
- A simple frame-by-frame capture tool for Unity to record perfectly smooth, supersampled replays or cinematics.☆65Updated 7 years ago
- 2D Polyline Editor for Unity3D☆85Updated 3 years ago
- A collection of attributes to control the execution order of your scripts in Unity from your source code.☆77Updated 7 years ago
- The missing tool to help you optimize your game☆116Updated last year
- TeaTime is a fast and straightforward queue for timed callbacks, specifically designed to address common coroutine patterns in Unity game…☆50Updated 3 years ago
- Create Trello cards from Unity3D games, for crash reports, easy high scores, user posts or anything you like..!☆41Updated 2 years ago
- A UnityEvent replacement☆134Updated 6 years ago
- A code focused strongly typed event system with global system and per GameObject system.☆78Updated 6 years ago
- A collection of helpers for work with Unity's ECS framework, used in our games.☆74Updated 4 years ago
- A simple 2d/3d visibility effect in Unity☆48Updated 7 years ago
- A fast, lightweight, pure C# Unity realtime-game-networking framework☆58Updated 4 years ago