SpaceMadness / lunar-unity-plugin
A UNIX/Quake3 style command line interface to Unity editor
☆74Updated 7 years ago
Related projects ⓘ
Alternatives and complementary repositories for lunar-unity-plugin
- Example project for UnityEditorInternal.ReorderableList in Unity 4.5☆86Updated 10 years ago
- extension and utility methods for the Unity game engine☆81Updated 9 years ago
- ☆48Updated 9 years ago
- An easy to use API that allows you to manipulate files inside of Unity without the headache of using AssetDatabase.☆69Updated 7 years ago
- An attribute that sets a script's execution order☆60Updated 8 years ago
- Unity extension that enables expression evaluation at runtime to facilitate testing and debugging.☆95Updated 4 years ago
- 2D Polyline Editor for Unity3D☆83Updated 3 years ago
- A simple, easy to implement, editor-driven signal/event system for Unity.☆109Updated 11 years ago
- Showcase for ReactiveUI build with Entitas-CSharp☆64Updated 7 years ago
- ☆47Updated 8 years ago
- Object pooler for GameObjects and regular C# classes.☆53Updated 6 years ago
- A simple library for creating state machines in C# code - Tweaked for Unity3D support☆59Updated 9 years ago
- An attribute that let's you auto-load components☆61Updated 8 years ago
- Place to dump utilities that can range from completely useless to quite useful. YMMV☆48Updated 8 years ago
- Entity-like EditorWindow system for Unity3D☆61Updated 8 years ago
- ☆139Updated 8 months ago
- Unity graph editor extension.☆138Updated 8 years ago
- Import bitmap font in Unity generated by Glyph designer or ShoeBox☆35Updated 8 years ago
- Unity Editor window that display all prefab or scriptable object of a given type in editable table form☆89Updated 9 months ago
- Easily manage global defines in Unity.☆71Updated 5 years ago
- Examples from Unite Europe 2015 talk☆79Updated 9 years ago
- A Command Palette for Unity☆63Updated 7 years ago
- Rebuild of Unity3D upcoming Entity Component System !OUT OF DEVELOPMENT!☆163Updated 6 years ago
- TeaTime is a fast and straightforward queue for timed callbacks, specifically designed to address common coroutine patterns in Unity game…☆50Updated 3 years ago
- A UnityEvent replacement☆134Updated 6 years ago
- Various editor/GUI tools for Unity3D☆97Updated 8 years ago
- Easily bind input events to methods in Unity.☆75Updated 9 years ago
- An extensible, lightweight noise-based camera shake manager for Unity.☆57Updated 5 years ago
- A Unity editor extension for creating any ScriptableObject type☆92Updated 9 years ago
- Example project for "Blend Modes in Unity" article☆70Updated 10 months ago