☆19Nov 9, 2019Updated 6 years ago
Alternatives and similar repositories for raylibImGui
Users that are interested in raylibImGui are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Use the file system abstraction library, assetsys.h, to load raylib assets from .zip files.☆12Sep 10, 2023Updated 2 years ago
- A single C++ header file library for sprite-sheet animations in Raylib.☆23Jun 25, 2019Updated 6 years ago
- A gameboy emulator made using SFML and C++.☆10Mar 27, 2023Updated 3 years ago
- Application wrapper for raylib☆17Apr 4, 2026Updated last week
- MASTERS of DATA, a course about videogames data processing and optimization☆49Jan 8, 2020Updated 6 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- ☆26Aug 19, 2025Updated 7 months ago
- Tool based in nodes to build GLSL shaders without any programming knowledge written in C using OpenGL and GLFW.☆114Jul 23, 2022Updated 3 years ago
- Some fun math or physics demos made easy with RayLib☆103Mar 13, 2022Updated 4 years ago
- Pure C Simple Window Framework (to be rebased soon).☆26Nov 30, 2017Updated 8 years ago
- Nintendo Switch port of the raylib, a simple and easy-to-use library to enjoy videogames programming☆105Mar 10, 2026Updated last month
- Simple template to integrate raylib with imgui on C99. Uses cimgui vindings.☆47Sep 11, 2020Updated 5 years ago
- Physically based rendering (PBR) for raylib☆127Jul 23, 2022Updated 3 years ago
- Enjoy developing native videogames with JavaScript.☆38Nov 8, 2020Updated 5 years ago
- HorusUI Immediate Mode Graphical User Interface☆150Apr 7, 2026Updated last week
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- TEA cipher in CBC mode written in DRAKON Editor + C as a fun exercise.☆15Jun 6, 2012Updated 13 years ago
- OpenGL rendering engine with software configured pipeline☆10Apr 9, 2025Updated last year
- 🕹️ A retro style zombies shooter with cool isometric pixel art for Windows and MacOS☆58Jun 22, 2022Updated 3 years ago
- Vagrant provider plugin for Scaleway☆15Oct 11, 2020Updated 5 years ago
- Adobe's C++ Performance Benchmarks for modern compilers (and build systems)☆12Aug 3, 2019Updated 6 years ago
- Generate a flame graph view.☆15Jan 24, 2026Updated 2 months ago
- ImMobile, a shell with desktop-like environment☆41Dec 28, 2025Updated 3 months ago
- EmojiTools for c++☆12Jul 22, 2019Updated 6 years ago
- nv2D: Efficient immediate-mode style 2D rendering using OpenGL 4.x core vertex buffer objects☆15Oct 3, 2013Updated 12 years ago
- Wordpress hosting with auto-scaling - Free Trial • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Visualization of Raylib Easing Functions☆13Nov 17, 2022Updated 3 years ago
- Example of how to use Raylib to import and display a Tiled map editor file☆31Feb 18, 2019Updated 7 years ago
- Shadowmapping with raylib!☆34Oct 14, 2021Updated 4 years ago
- A String Manipulation Library for Wren☆13Jul 22, 2017Updated 8 years ago
- 🛠️ A simple ECS library made for learning purposes (header-only)☆17Mar 10, 2021Updated 5 years ago
- monte carlo pathtracer for independent rendering study☆10Aug 10, 2021Updated 4 years ago
- Game engine for galactic sized game worlds.☆34Oct 31, 2021Updated 4 years ago
- TestFrame☆25Aug 29, 2021Updated 4 years ago
- Implementation of the "Wolfenstein 3D"(1992) game engine from scratch using vanilla C and raylib☆12Sep 29, 2019Updated 6 years ago
- Serverless GPU API endpoints on Runpod - Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- Rust implementation of "Progressive Multi-Jittered Sample Sequences"☆10Mar 8, 2022Updated 4 years ago
- ☆11May 2, 2017Updated 8 years ago
- Miscellaneous tooling for dealing with REAPI servers/clients☆10Apr 9, 2024Updated 2 years ago
- C ++ library for working with date and time☆10Dec 22, 2025Updated 3 months ago
- Example code for the SFML Workshop☆12May 1, 2024Updated last year
- ESP32 HAL for MATRIX VOICE - https://www.matrix.one/products/voice☆19Sep 13, 2021Updated 4 years ago
- Integrate PhysFS with raylib to load images, audio, and fonts, from .zip files.☆53Apr 4, 2026Updated last week