BabylonJS / ControlsLinks
Set of web controls using babylon.js and the GPU to render their content in a hardware accelerated way
☆15Updated 2 months ago
Alternatives and similar repositories for Controls
Users that are interested in Controls are comparing it to the libraries listed below
Sorting:
- Texture Repo for sandboxes☆16Updated 4 months ago
- ☆18Updated 6 years ago
- XAtlas JS Wrapper: Mesh parameterization / UV unwrapping library for use on web and js by compiling to WASM.☆62Updated last year
- Yuka Game AI + 3D rendering with Babylon.js☆45Updated 3 years ago
- A place for public domain digital assets to use.☆149Updated last week
- Collection of three.js examples using lygia shader library☆55Updated 2 years ago
- A mesh editor for BabylonJS☆14Updated 7 years ago
- three.js module for loading Houdini vertex animation (texture cache)☆28Updated 6 years ago
- A module for grabbing objects in WebVR, Three.js and VRController.js projects☆12Updated last year
- GPU based particle system for three.js. Heavily based on tdl library (https://github.com/greggman/tdl)☆54Updated 2 years ago
- Insert your face, detected in your camera feed, in a web 3D scene in real-time.☆40Updated 2 years ago
- VR puzzle game on the web.☆28Updated 3 years ago
- ☆20Updated 3 years ago
- Controlling Three.js 3D model over websockets with Tensorflow.js Posenet and SocketIO☆56Updated 2 years ago
- 300+ WebGL examples demonstrating the features of the Verge3D framework☆68Updated 2 years ago
- Live examples of the PlayCanvas Engine☆86Updated last year
- Convert Quixel assets into Three.js compatible PBR materials☆52Updated 2 years ago
- A Three.JS WebXR UI. Enabling easy UI creation for immersive-vr sessions.☆137Updated 3 years ago
- Yuka Game AI + Babylon.js Typescript Starter☆14Updated 11 months ago
- A innovative Web editor for Augmented Reality☆56Updated 5 years ago
- Tool to provide a filterable registry of glTF community projects.☆91Updated last year
- Quick Demo for setting up a Babylon.js real time video processing in a web page.☆14Updated 2 months ago
- FPS and Custom Values HUD for WebVR & THREE.js Projects☆36Updated last year
- Quick Demo of using the Babylon.js to simulate inking.☆27Updated 2 months ago
- Experimental Shaderfrog 2.0 Hybrid Graph Shader Composer☆35Updated 2 years ago
- Saving canvas image data as .hdr file format.☆18Updated 7 years ago
- Sample loading glTF models using BabylonJS☆24Updated 6 years ago
- A simple THREE.js template code that make use of three-shadertoy-material on render on a mesh☆24Updated 6 years ago
- Blender3D addon for glTF KHR_materials_variants extension☆76Updated 3 years ago
- Example of a Shadertoy conversion☆77Updated 7 years ago