sbtron / BabylonJS-glTFLoader
Sample loading glTF models using BabylonJS
☆23Updated 5 years ago
Related projects ⓘ
Alternatives and complementary repositories for BabylonJS-glTFLoader
- Engine-agnostic glTF 2.0 Loader in TypeScript☆53Updated 5 years ago
- A rough octree implementation to support frustum culling and raycasts in complex THREE.js scenes☆41Updated last year
- ☆41Updated 2 years ago
- Use this repo as a place to share your scenes and meshes☆47Updated 4 years ago
- Tool to provide a filterable registry of glTF community projects.☆87Updated 6 months ago
- An Particle System Editor for three.quarks☆28Updated last year
- Runtime library for ShaderFrog☆78Updated 3 years ago
- glTF 2.0 support for the PlayCanvas Engine☆102Updated 2 years ago
- Utility for estimating the power of the GPU in the browser using WebGL debug parameters.☆47Updated 5 months ago
- Occlusion culling tests using three.js☆20Updated 6 years ago
- Three.js ↔ Vray bridge (renderfarm.js backend)☆0Updated 3 years ago
- Experimental Three.js WebGPU renderer☆136Updated 4 years ago
- Advanced rendering pipeline for ClayGL☆47Updated 3 years ago
- Example of a Shadertoy conversion☆77Updated 6 years ago
- Animation with physics based on LDrawLoader by https://threejs.org☆21Updated 2 years ago
- three.js module for loading Houdini vertex animation (texture cache)☆28Updated 5 years ago
- A threejs material that helps to make use of ShaderToy shader code on meshes☆40Updated last year
- Tool (node based) for design and visualzation of PBR-Material (BABYLON.JS)☆49Updated 7 years ago
- A case study in effective WebGPU patterns for rendering glTF models☆61Updated 8 months ago
- CLI tool & Node.js addon to generate navigation mesh☆49Updated 2 years ago
- GPU based particle system for three.js. Heavily based on tdl library (https://github.com/greggman/tdl)☆52Updated last year
- 300+ WebGL examples demonstrating the features of the Verge3D framework☆66Updated last year
- GLTF 2.0 Typescript Interface Generator☆24Updated 3 years ago
- PBR rendering equation playground and feature experiment, based on Threejs and Envtools☆31Updated 4 years ago
- Quick Demo of using the Babylon.js to simulate inking.☆24Updated 3 weeks ago
- XAtlas JS Wrapper: Mesh parameterization / UV unwrapping library for use on web and js by compiling to WASM.☆52Updated last month
- Experimental in-browser lightmap baker (ThreeJS, react-three-fiber)☆59Updated 3 years ago
- Dynamic sky addon for t3d.☆11Updated last month
- Film emulsion-like rendering transforms for three.js☆41Updated last year
- Experimental Three.js WASM (WIP)☆58Updated 5 years ago