Ludeme / LudiiLinks
The Ludii general game system, developed as part of the ERC-funded Digital Ludeme Project.
☆136Updated last month
Alternatives and similar repositories for Ludii
Users that are interested in Ludii are comparing it to the libraries listed below
Sorting:
- Project with examples for the implementation of third-party AI algorithms / agents for the Ludii general game system.☆31Updated last year
- Example repo for running Python-based AIs in Ludii☆13Updated 3 years ago
- ☆106Updated this week
- This repository contains various tutorials for game design and programming with the Ludii general game system.☆16Updated 3 years ago
- Repo with code for Ludii's built-in AIs.☆23Updated 2 years ago
- The General Game Playing Base Package☆121Updated 4 years ago
- Repository for the Ludii AI Competition☆32Updated 3 years ago
- VGDL 2.0: A video game description language for AI research☆66Updated 3 years ago
- Diplomacy: DATC-Compliant Game Engine with Web Interface☆164Updated last year
- Learning from zero (mostly based off of AlphaZero) in General Game Playing.☆85Updated 2 years ago
- Popeye is a chess problem solving and testing software with strong support for fairy chess and heterodox genres. For more information cf.…☆33Updated this week
- gui for board game hex (and Y) by broderick arneson☆15Updated last year
- Bringing reinforcement learning to every day programmers☆61Updated last week
- AlphaZero implemented for Hex☆23Updated 7 years ago
- A video game description language (VGDL) built on top pf pygame.☆159Updated 6 years ago
- Predicts the best chess move with 27.5% accuracy by a single matrix multiplication☆99Updated 4 years ago
- A general purpose game playing A.I. framework based on the Monte Carlo tree search algorithm.☆27Updated 2 years ago
- A toolkit for experimenting with UCT and Leela Chess nets in Python.☆16Updated 2 years ago
- TD-Gammon implementation☆48Updated 2 years ago
- A tool for lc0 training data operations☆28Updated last year
- A simple and highly efficient RTS-game-inspired environment for reinforcement learning☆329Updated 3 months ago
- Selfplay In MultiPlayer Environments☆328Updated last year
- ☆46Updated 2 months ago
- A Python codebase for scoring trappy chess openings☆53Updated 4 years ago
- A rules-based AI framework for social simulation☆55Updated 3 years ago
- Web application to create and solve Sudokus and Puzzles☆132Updated 5 months ago
- A list of Hanabi strategies☆175Updated this week
- A draughts (checkers) library for Python with move generation, PDN reading and writing, engine communication and balloted openings☆20Updated 10 months ago
- Kerkerkruip - the interactive fiction roguelike game☆87Updated 5 years ago
- Artificial Life Simulator Originally Authored by Ken Stauffer☆66Updated 5 years ago