AnthonyPanchenko / material-editor
Material and shader editor which is based on Three.js, WebGL and Vue.js
☆23Updated 6 years ago
Alternatives and similar repositories for material-editor
Users that are interested in material-editor are comparing it to the libraries listed below
Sorting:
- A threejs material that helps to make use of ShaderToy shader code on meshes☆40Updated 2 years ago
- Three.js sci-fi scene, based on the composition from https://youtu.be/-h6JLUctbYs video.☆20Updated 3 months ago
- An Particle System Editor for three.quarks☆29Updated 2 years ago
- three.js addon to create special or extended geometries. The addon generates indexed or non indexed BufferGeometries.☆53Updated 3 years ago
- PBR rendering equation playground and feature experiment, based on Threejs and Envtools☆32Updated 4 years ago
- A nice atmospheric scene made with three.js☆35Updated 3 years ago
- Visualize draw call cost.☆86Updated 2 years ago
- Dynamic sky addon for t3d.☆11Updated 3 weeks ago
- threejs skybox object☆17Updated 8 years ago
- ☆21Updated 6 years ago
- 基于 ThreeJS 做的 一些演示案例。☆20Updated 2 years ago
- GPU based object picking for Three.JS☆47Updated 3 years ago
- PBR Material loader from cc0textures.com for webgl projects.☆19Updated last year
- ☆41Updated 2 years ago
- WebGLRenderTarget helper for three.js : see the output in realtime in a window☆30Updated 3 years ago
- Arcball style controls for three.js Object3Ds and Cameras. Featuring pointer to trackball accuracy and unlimited rotation.☆79Updated 3 years ago
- Resources for three.js☆35Updated last month
- Animation with physics based on LDrawLoader by https://threejs.org☆21Updated 3 years ago
- three-OutlinePass☆23Updated 4 years ago
- three.js lightmap interior test☆40Updated 4 years ago
- https://three-nodetoy.vercel.app/☆29Updated last year
- Mobile 3D made simple☆34Updated last year
- ☆17Updated 7 years ago
- An example with TypeScript ThreeJS and a modified UnrealBloomPass that allows for transparent backgrounds☆53Updated 3 years ago
- Example of a Shadertoy conversion☆77Updated 7 years ago
- A rough octree implementation to support frustum culling and raycasts in complex THREE.js scenes☆42Updated last year
- Just one more particle system for ThreeJS☆15Updated 3 weeks ago
- Draw lines of varying widths with a soft blurry edge in THREE.js☆28Updated last month
- WebGL fire simulator using THREE.js library, with customize shader on volumetric object.☆65Updated 8 years ago
- A simple THREE.js template code that make use of three-shadertoy-material on render on a mesh☆24Updated 6 years ago