AlgorithmicBotany / vlabLinks
Virtual Laboratory
☆48Updated last month
Alternatives and similar repositories for vlab
Users that are interested in vlab are comparing it to the libraries listed below
Sorting:
- An open source python version of the Lindenmayer Systems.☆67Updated last year
- A new coral growth model evolved with genetic algorithm.☆77Updated 5 years ago
- Artificial chemistry game☆29Updated 5 years ago
- This program procedurally generates gas giant cubemap textures for the game Space Nerds In Space. https://www.patreon.com/smcameron☆119Updated 4 months ago
- ShapeML is a rule- or grammar-based procedural 3D modeling framework.☆86Updated 2 years ago
- Code corresponding to the manuscript "A simple developmental model recapitulates complex insect wing venation patterns" PNAS 2018☆27Updated 6 years ago
- Experiments with Polytopes☆22Updated 5 years ago
- Procedural Wind Erosion / Abrasion / Suspension / Cascading / Aeolian Process Simulation☆75Updated 2 years ago
- Model synthesis is a technique for generating 2D and 3D shapes from examples.☆175Updated last year
- Code for visualizing spherical, euclidean, and hyperbolic honeycombs in various ways☆50Updated 3 months ago
- About math, programming and procedural generation☆124Updated 2 years ago
- Demonstration code for Marching Cubes and Dual Contouring☆297Updated 2 years ago
- Python3 / C++23 Geomorphology Simulation Library and Toolbox☆68Updated 2 months ago
- Diffusion-limited aggregation, fast.☆190Updated 5 years ago
- A voxel fluid simulator implemented in Processing☆36Updated 4 years ago
- juypter book repo for py5☆73Updated 3 weeks ago
- An implementation of Hans Theobald Beyer's algorithm for simulated hydraulic erosion☆51Updated 3 months ago
- Interactive visualization tool to analyze intergalactic gas and dark matter filaments (together known as 'Cosmic web'). Polyphorm uses th…☆53Updated 3 years ago
- A Blender add-on for Lindenmayer systems (aka L-systems), based on the Boudon et al L-Py library.☆29Updated 4 years ago
- A procedural function that generates dendritic patterns and is locally computable.☆82Updated 2 years ago
- An implementation of heightmap-based terrain generation algorithms.☆34Updated 6 years ago
- A tool to construct and explore polyhedra.☆208Updated 5 years ago
- library to generate 2D/3D geometries☆101Updated 2 years ago
- Vectorized Python methods for creating, manipulating and tessellating signed distance fields.☆54Updated last year
- A basic free-surface liquid FLIP fluid simulator with viscosity☆131Updated last year
- 🧣 A graphical program for exploring the Hopf fibration.☆51Updated 4 years ago
- Monte Carlo Raytracer from Scratch in C++11/14☆36Updated 4 years ago
- Tessellate your favorite 2D manifolds with triangles, hexagons, and other interesting patterns.☆222Updated last year
- WaveFunctionCollapse on graphs☆61Updated 4 years ago
- optimization algorithms to find origami crease patterns / origami design aid☆54Updated 4 years ago