Agasper / GamePatcherLinks
A game patcher for Windows/PC games. Can patch huge files with small patch.
☆38Updated 11 years ago
Alternatives and similar repositories for GamePatcher
Users that are interested in GamePatcher are comparing it to the libraries listed below
Sorting:
- .NET Networking library with support for game emulation.☆19Updated last year
- An MMO server coded in C#☆13Updated 11 years ago
- C# .NET Managed Library Handling NIF (NetImmerse/GameBryo game engine) file format for 3D Meshes / Models☆16Updated 7 years ago
- C# library for patching standalone applications with binary diff and self patching support☆133Updated 5 years ago
- A Simple UDP Layer for Shipping and Receiving Byte Arrays☆52Updated 7 years ago
- A customizable launcher/auto updater for your game☆92Updated 3 years ago
- MMORPG server used in my unity3d projects☆22Updated 4 months ago
- Plugin-Based C# Code Generator☆26Updated last year
- ☆15Updated 5 years ago
- A UDP networking library for games made in GameLoop!☆17Updated 4 years ago
- Load an assembly in Unity at runtime☆20Updated 9 years ago
- Virtual File System (VFS) is a lightweight C# framework that allows merging folders and zip-archives into one unified virtual hierarchy, …☆67Updated last month
- Server platform for games, which includes router, matchmakers and game servers☆15Updated 3 months ago
- Open Source MMO Framework built with dotnet 6 and NativeAOT runtime.☆17Updated 2 years ago
- Project to support the execution of XNA games in the Unity3D engine with zero code changes required☆104Updated 12 years ago
- Cross platform online rpg engine using C# and SFML☆41Updated 6 years ago
- Simple, modern, code-only C# game engine!☆24Updated last year
- Set of useful Powershell scripts for batch building games made in Unity and releasing them to Itch & Steam☆21Updated 4 years ago
- Managed wrapper for the PhysFS library☆21Updated 8 years ago
- Goal Oriented Action Planning C#/.NET Library☆65Updated 5 years ago
- It's a FREE and simple kit made in Unity Engine (Version 5+) to help developers create their own MMO. It has an authoritative concept of …☆16Updated 7 years ago
- Unity implementation of TES III: Morrowind engine☆58Updated 8 months ago
- An entity component system framework that uses generics to achieve composition without having the need to write new code in the entity cl…☆34Updated 7 years ago
- Benchmarks C# asynchronous libraries☆13Updated 3 months ago
- We're porting GTA: San Andreas to Unity!☆17Updated 7 years ago
- Blazing fast collection implementation in unmanaged heap written in modern C#, useful for buffers you have to pass the pointer to native …☆18Updated 3 years ago
- Grand Theft Auto map loader for Unity Engine☆91Updated 6 months ago
- A Semi Authoritative Multiplayer Game Example using Unity3D with Lidgren☆28Updated 13 years ago
- Nav is easy to use 3D navigation library. It operates on axis-aligned cuboids (cells). Navigation data is built on-the-fly as soon as cel…☆30Updated 6 months ago
- Unity3D FPS networking prototype based on fholm's Lidgren Authoritative Networking Example: http://forum.unity3d.com/threads/102903-Submi…☆40Updated 13 years ago