Agasper / GamePatcherLinks
A game patcher for Windows/PC games. Can patch huge files with small patch.
☆39Updated 11 years ago
Alternatives and similar repositories for GamePatcher
Users that are interested in GamePatcher are comparing it to the libraries listed below
Sorting:
- .NET Networking library with support for game emulation.☆18Updated 8 months ago
- C# library for patching standalone applications with binary diff and self patching support☆133Updated 5 years ago
- A customizable launcher/auto updater for your game☆92Updated 3 years ago
- MMORPG server used in my unity3d projects☆22Updated last month
- A Simple UDP Layer for Shipping and Receiving Byte Arrays☆52Updated 7 years ago
- A UDP networking library for games made in GameLoop!☆17Updated 4 years ago
- Recreate the Movement System of Titanfall as a 3D First Person Platformer in Unity 3D☆21Updated 6 years ago
- Open Source MMO Framework built with dotnet 6 and NativeAOT runtime.☆17Updated 2 years ago
- Load an assembly in Unity at runtime☆20Updated 9 years ago
- An MMO server coded in C#☆13Updated 11 years ago
- ☆15Updated 4 years ago
- Project to support the execution of XNA games in the Unity3D engine with zero code changes required☆104Updated 12 years ago
- C# .NET Managed Library Handling NIF (NetImmerse/GameBryo game engine) file format for 3D Meshes / Models☆16Updated 7 years ago
- ☆20Updated 9 years ago
- We're porting GTA: San Andreas to Unity!☆17Updated 7 years ago
- ☆24Updated 3 years ago
- Plugin-Based C# Code Generator☆26Updated last year
- Provides a Xna SpriteBatch implementation for Unity use, allowing for quick and rough porting of Xna projects to Unity.☆11Updated 11 years ago
- Simple, modern, code-only C# game engine!☆23Updated 9 months ago
- Benchmarks C# asynchronous libraries☆13Updated 7 months ago
- A lightweight and unobtrusive launcher and updater for Indie Games☆34Updated 10 years ago
- A script for protection from memory hackers like GameCIH, Game Guardian, Cheat Engine and so on....☆25Updated 9 years ago
- Virtual File System (VFS) is a framework to create virtual file system from folders or zipped archives in a specific order merging their …☆65Updated 9 months ago
- A simple C# game launcher☆19Updated 10 years ago
- Unity implementation of TES III: Morrowind engine☆55Updated 4 months ago
- Nav is easy to use 3D navigation library. It operates on axis-aligned cuboids (cells). Navigation data is built on-the-fly as soon as cel…☆30Updated 3 months ago
- The Multiverse Virtual World and MMO Development Platform☆56Updated 12 years ago
- Fast-Paced Multiplayer: Sample Code and Live Demo - Gabriel Gambetta's Multiplayer Network Demo in Unity C# as Networked using Lidgren Ne…☆70Updated 7 years ago
- Use unity to edit position, rotation and scale of D2R models in a level preset☆24Updated 3 years ago
- Lidgren srp6a implementation that uses a lobby to seperate authenticated users from guests.☆13Updated 12 years ago