Nav is easy to use 3D navigation library. It operates on axis-aligned cuboids (cells). Navigation data is built on-the-fly as soon as cells are fed to the system. Separate navigation module is responsible for pathing. Exploration module can be supplied for automatic navmesh traversal. Nav can be used in any project with AABB navmesh data.
☆32May 2, 2026Updated 4 months ago
Alternatives and similar repositories for Nav
Users that are interested in Nav are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A Unity package that enables automated exploration of a 3D environment.☆14May 20, 2025Updated last year
- An more advanced approach for grid based movement in Unity3d games.☆28Aug 3, 2025Updated last year
- Tools for discovering, navigating and analysing asset dependencies☆18Jul 7, 2022Updated 4 years ago
- A package for Unity that is designed to greatly simplify user interface development☆21Mar 10, 2025Updated last year
- Library of scriptable object types for Unity.☆20Oct 7, 2022Updated 3 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- High performance C# Entity System☆29Updated this week
- Collection of Unity Plugins code to generate Assemblies used by VS CodeEnv.Master☆22Jul 3, 2018Updated 8 years ago
- Code + examples for Refactoring Data stored in Unity Prefabs, Scenes and other Assets☆33Apr 16, 2026Updated 4 months ago
- This package adds the feature of letting the user download arbitrary data as a file or load a local file of the user's choice in the Unit…☆17Sep 3, 2024Updated 2 years ago
- Input buffering for Unity☆30Jul 13, 2025Updated last year
- Change Unity Editor modes 🖥☆17Jul 20, 2022Updated 4 years ago
- A simple yet useful Drawer for displaying notes in the Unity Inspector☆16Aug 26, 2026Updated last week
- Unity integration for Kataru, the minimal interactive dialogue language.☆19Jul 29, 2026Updated last month
- A Unity package for structured UI development.☆16Jan 12, 2025Updated last year
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Lightweight collection of easy to use Unity tools.☆20Jan 18, 2024Updated 2 years ago
- Fully statically typed data migration system for C# and Unity.☆16Sep 20, 2025Updated 11 months ago
- 🐞 Assets and scripts for debugging Unity projects.☆21Apr 22, 2025Updated last year
- Unity editor tool to visualize positions in the scene.☆16Jun 11, 2025Updated last year
- ☆38Aug 9, 2020Updated 6 years ago
- Coroutine-based utility AI for Unity3d☆35Oct 15, 2022Updated 3 years ago
- VGO is a 3D data format for Unity that can store Mesh, Texture, Material, Collider, Rigidbody, Cloth and Particle information.☆45Jul 18, 2026Updated last month
- Automated Logger and Interactive Console for Unity 3D☆17Oct 19, 2022Updated 3 years ago
- The Noesis UI Flow framework for Unity.☆23Jan 24, 2024Updated 2 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Central/Database management/Map Spawn/Cluster server's source codes which will be shared between projects☆24Aug 26, 2026Updated last week
- Aim Assist is a Unity script designed to provide smooth and dynamic aim correction in 2D top-down games. The script enhances player exper…☆16Jan 3, 2025Updated last year
- A collection of PN guidance systems, in Unity☆63Jan 14, 2023Updated 3 years ago
- A Unity tool that lets you bake physics movements of an object and its children into animation and possibly let you save fps.☆17Mar 29, 2021Updated 5 years ago
- ☆14May 27, 2020Updated 6 years ago
- Adds support for GameCube controllers to the unity input system along with other controllers☆16Jul 13, 2022Updated 4 years ago
- fast c# entity component system that uses burst and job systems by default.☆15Aug 24, 2026Updated last week
- 📐 Single mesh procedurally generated grid for 3D and 2D Unity Games.☆18Feb 20, 2025Updated last year
- A repository for the Blur Shaders Pro asset pack for Unity's Universal Render Pipeline.☆16Apr 22, 2026Updated 4 months ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Blazing fast collection implementation in unmanaged heap written in modern C#, useful for buffers you have to pass the pointer to native …☆18Mar 9, 2022Updated 4 years ago
- Haxe port of http://www.gabrielgambetta.com/fpm_live.html☆12Oct 22, 2015Updated 10 years ago
- A very simple behavior tree implementation including a creator and runtime codes☆32Aug 11, 2022Updated 4 years ago
- A useful tool for displaying FPS with high precision. Very lightweight and fast. GC-free☆19Dec 21, 2021Updated 4 years ago
- [Retired] Prototype idea for a multi-threaded ecs☆14Mar 27, 2020Updated 6 years ago
- 2D shader-based lighting system for Unity3D☆15Sep 14, 2018Updated 7 years ago
- A high-performance, deterministic voxel grid system for spatial partitioning, simulation, and game development☆20Aug 28, 2026Updated last week