Nav is easy to use 3D navigation library. It operates on axis-aligned cuboids (cells). Navigation data is built on-the-fly as soon as cells are fed to the system. Separate navigation module is responsible for pathing. Exploration module can be supplied for automatic navmesh traversal. Nav can be used in any project with AABB navmesh data.
☆32May 26, 2025Updated 9 months ago
Alternatives and similar repositories for Nav
Users that are interested in Nav are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A Unity package that enables automated exploration of a 3D environment.☆14May 20, 2025Updated 10 months ago
- An more advanced approach for grid based movement in Unity3d games.☆26Aug 3, 2025Updated 7 months ago
- Tools for discovering, navigating and analysing asset dependencies☆18Jul 7, 2022Updated 3 years ago
- A package for Unity that is designed to greatly simplify user interface development☆21Mar 10, 2025Updated last year
- Library of scriptable object types for Unity.☆20Oct 7, 2022Updated 3 years ago
- High performance C# Entity System☆26Mar 12, 2026Updated last week
- Collection of Unity Plugins code to generate Assemblies used by VS CodeEnv.Master☆21Jul 3, 2018Updated 7 years ago
- Code + examples for Refactoring Data stored in Unity Prefabs, Scenes and other Assets☆33Apr 26, 2025Updated 10 months ago
- Fully statically typed data migration system for C# and Unity.☆16Sep 20, 2025Updated 6 months ago
- This package adds the feature of letting the user download arbitrary data as a file or load a local file of the user's choice in the Unit…☆17Sep 3, 2024Updated last year
- Input buffering for Unity☆29Jul 13, 2025Updated 8 months ago
- Change Unity Editor modes 🖥☆17Jul 20, 2022Updated 3 years ago
- A simple yet useful Drawer for displaying notes in the Unity Inspector☆16Oct 24, 2024Updated last year
- Unity integration for Kataru, the minimal interactive dialogue language.☆18Sep 5, 2025Updated 6 months ago
- C# co-routine Kernel for .Net. Includes Futures, Barriers, Triggers, Timers and Groups. Gamasutra article provides extra documentation.☆71Aug 28, 2025Updated 6 months ago
- A Unity package for structured UI development.☆16Jan 12, 2025Updated last year
- 🐞 Assets and scripts for debugging Unity projects.☆21Apr 22, 2025Updated 11 months ago
- Lightweight collection of easy to use Unity tools.☆20Jan 18, 2024Updated 2 years ago
- JIT codegen inspector for Unity☆24Jan 1, 2026Updated 2 months ago
- Coroutine-based utility AI for Unity3d☆35Oct 15, 2022Updated 3 years ago
- ☆36Aug 9, 2020Updated 5 years ago
- VGO is a 3D data format for Unity that can store Mesh, Texture, Material, Collider, Rigidbody, Cloth and Particle information.☆44Nov 4, 2024Updated last year
- Automated Logger and Interactive Console for Unity 3D☆17Oct 19, 2022Updated 3 years ago
- A collection of PN guidance systems, in Unity☆58Jan 14, 2023Updated 3 years ago
- The Noesis UI Flow framework for Unity.☆22Jan 24, 2024Updated 2 years ago
- A library used to create low performant idle applications in Unity☆11Aug 8, 2023Updated 2 years ago
- Aim Assist is a Unity script designed to provide smooth and dynamic aim correction in 2D top-down games. The script enhances player exper…☆15Jan 3, 2025Updated last year
- Central/Database management/Map Spawn/Cluster server's source codes which will be shared between projects☆23Jan 20, 2026Updated 2 months ago
- A Unity tool that lets you bake physics movements of an object and its children into animation and possibly let you save fps.☆17Mar 29, 2021Updated 4 years ago
- 📐 Single mesh procedurally generated grid for 3D and 2D Unity Games.☆17Feb 20, 2025Updated last year
- Event driven architecture for Unity.☆25Aug 2, 2025Updated 7 months ago
- fast c# entity component system that uses burst and job systems by default.☆15Jan 19, 2026Updated 2 months ago
- A very simple behavior tree implementation including a creator and runtime codes☆32Aug 11, 2022Updated 3 years ago
- ☆13May 27, 2020Updated 5 years ago
- Adds support for GameCube controllers to the unity input system along with other controllers☆16Jul 13, 2022Updated 3 years ago
- A useful tool for displaying FPS with high precision. Very lightweight and fast. GC-free☆19Dec 21, 2021Updated 4 years ago
- Blazing fast collection implementation in unmanaged heap written in modern C#, useful for buffers you have to pass the pointer to native …☆18Mar 9, 2022Updated 4 years ago
- Haxe port of http://www.gabrielgambetta.com/fpm_live.html☆12Oct 22, 2015Updated 10 years ago
- [Retired] Prototype idea for a multi-threaded ecs☆14Mar 27, 2020Updated 5 years ago