craftablescience / vmflib-godot
A port of vmflib2 to Godot 4
☆12Updated 2 years ago
Alternatives and similar repositories for vmflib-godot:
Users that are interested in vmflib-godot are comparing it to the libraries listed below
- A level designer, in Godot, for Godot and Portal 2.☆14Updated 3 years ago
- A plugin that allows you to import GldSrc .mdl model files into godot☆74Updated last year
- A simple plugin that loads Quake's MAP/BSP files into Godot 4 interactively☆45Updated 2 months ago
- ☆24Updated last year
- A plugin to load GoldSrc maps into Godot☆147Updated 3 years ago
- Modern Half-Life (GoldSrc) BSP v30 and WAD3 Viewer, with complete features☆8Updated last year
- Files and tools for using Trenchbroom to make Source engine mapsUpdated 3 years ago
- Port of WiggleWizard's Quake 3 Unity3D code to Godot☆27Updated 4 years ago
- A doom WAD map importer plugin for Godot☆38Updated 3 years ago
- A collection of Qodot based entities to add to your FGD for use with Trenchbroom and Godot.☆34Updated 2 months ago
- Turning Godot into GoldSRC, attempt no.1☆13Updated last year
- a repo demonstrating quake movement mechanics in Godot 4☆42Updated last year
- Blender 2.80 addon for loading Quake engine BSP files☆34Updated 3 years ago
- Recreation of Source Engine Movement in godot4. Thank you to OakleyCyclops for making the Godot3 version which I messed around with.☆50Updated this week
- Modernday retro FPS engine☆33Updated 3 months ago
- Repository for the pragma filmmaker☆27Updated this week
- An attempt at replicating quake movement in Godot (WIP / incomplete)☆59Updated last year
- Tools for importing Source Engine material (.vmt) files into Blender☆20Updated 5 years ago
- ☆11Updated last year
- native blender shader nodes implementation mimicking Source engine's VertexLitGeneric shader.☆28Updated 2 years ago
- Quake .map to Blender importer☆41Updated last year
- A Godot WAD Importer☆65Updated 3 months ago
- ☆49Updated 4 months ago
- My KinematicBody solution to smooth stairstepping in Godot 3.x.☆22Updated 2 years ago
- FPS character controller for Godot☆30Updated 3 years ago
- Level Buddy add-on for Blender written by Matt Lucas (mirror)☆26Updated 7 years ago
- WorldSpawn is our level-editor for id Tech projects using Nuclide. This is unsupported.☆14Updated 2 years ago
- Demo project for various cheap shadow methods compatible with GLES2 (blobs, fake stencil with MeshInstance, fake shadowmaps with Viewport…☆23Updated 2 years ago
- Documentation for Qodot☆18Updated 10 months ago
- A Python-powered gui for converting pbr materials into Source Engine-compatible materials.☆43Updated last month