Complete OpenGL replacement of the Direct3D renderer used in the original ports of Final Fantasy VII and Final Fantasy VIII for the PC.
☆28Feb 23, 2018Updated 8 years ago
Alternatives and similar repositories for ff7_opengl
Users that are interested in ff7_opengl are comparing it to the libraries listed below
Sorting:
- Aali's OpenGL driver for Final Fantasy VII and Final Fantasy VIII☆17Jan 28, 2020Updated 6 years ago
- Final Fantasy 7 wrapper tool by Iros☆23Jul 22, 2025Updated 7 months ago
- Toolkit for making tools to edit Final Fantasy VII☆32Dec 9, 2025Updated 3 months ago
- Translates Final Fantasy 7 assets to web-friendly formats like JSON and glTF☆25Jan 29, 2023Updated 3 years ago
- dumpsym.exe source code☆14Nov 29, 2019Updated 6 years ago
- Q-Gears is an RPG engine for games like Squaresoft's Final Fantasy 7, 8, 9, or Xenogears. It is designed to be cross-platfrom and run on …☆137Jan 15, 2017Updated 9 years ago
- These are a collection of tools suited for 3DO homebrew development.☆14Aug 30, 2021Updated 4 years ago
- Next generation modding platform for Final Fantasy VII and Final Fantasy VIII (with native Steam 2013, Steam 2026 Rerelease, GOG and Wind…☆467Updated this week
- Vincent SC (OpenGL SC Software Renderer)☆10Oct 18, 2013Updated 12 years ago
- Final Fantasy VIII kernel.bin editor☆17Jan 27, 2025Updated last year
- Cross-platform development framework for mobile game development☆15Aug 7, 2017Updated 8 years ago
- A Playstation Debugger☆18Aug 31, 2020Updated 5 years ago
- ☆19Feb 20, 2026Updated 2 weeks ago
- A disassembly of the wonderful Game Boy Color game Hamtaro: Ham-Hams Unite!☆20Apr 9, 2018Updated 7 years ago
- Complete web based FF7 engine using three.js☆27Jul 31, 2025Updated 7 months ago
- Decompilation of Ty the Tasmanian Tiger☆29Jan 24, 2026Updated last month
- A homebrew 3D software renderer developed for Nintendo's GameBoy Advance.☆25Feb 15, 2020Updated 6 years ago
- Decompilation of the Toshi engine and Toshi games like de blob.☆43Dec 31, 2025Updated 2 months ago
- PlayStation GTE Reversing☆31Aug 10, 2020Updated 5 years ago
- Tool to create/extract zzz archives for FF8 Remastered☆27Jan 23, 2025Updated last year
- FF7 world map engine (decompiled)☆29Nov 6, 2024Updated last year
- Open Source Comm Link via USB☆36Jul 20, 2018Updated 7 years ago
- Medarot 4 GBC disassembly/translation☆13Mar 23, 2025Updated 11 months ago
- Disassembly of Fushigi no Dungeon 2: Fuurai no Shiren☆12Jul 13, 2023Updated 2 years ago
- A very WIP decompilation of Shin Megami Tensei 1 for the Playstation.☆12Aug 23, 2025Updated 6 months ago
- Tech Annihilation☆15Dec 5, 2017Updated 8 years ago
- 2D old-school Engine for Games☆37Jan 12, 2026Updated last month
- Matching decompilation project for Xenogears☆52Feb 14, 2026Updated 3 weeks ago
- Open source Final Fantasy VIII engine implementation in C# working on Windows and Linux (Android and iOS planned too!) [Monogame]☆678Oct 15, 2024Updated last year
- Test framework for libugba. Now in Codeberg.☆41Jan 25, 2026Updated last month
- Libraries for working with file formats in Nintendo DS games☆12Nov 20, 2022Updated 3 years ago
- Automagically copy and synchronize audio and subtitle tracks from one video to another. 🎬 Give it the files, choose what you want to syn…☆14Apr 22, 2022Updated 3 years ago
- Shi Kong Xing Shou disassembly and translation project☆10Sep 5, 2024Updated last year
- Pokemon Red reconstructed in SDL2. Mainly for game development and engine testing.☆33Sep 1, 2017Updated 8 years ago
- Disassembly of Legend of Zelda Ocarina of Time☆15Mar 25, 2018Updated 7 years ago
- Tools for the Tales Of series (Xillia, Xillia 2, Zestiria, Berseria, Graces f Remastered)☆18Mar 1, 2026Updated last week
- An embedded Rust IDE with an emphasis on a fun and insightful coding experience☆11Sep 23, 2024Updated last year
- Server-side composition of microfrontends using Astro☆13Sep 25, 2025Updated 5 months ago
- C standard library and communication layer for the Supercard DSTwo☆14Sep 29, 2017Updated 8 years ago