zacharyvincze / pokemon-red-sdl2Links
Pokemon Red reconstructed in SDL2. Mainly for game development and engine testing.
☆32Updated 8 years ago
Alternatives and similar repositories for pokemon-red-sdl2
Users that are interested in pokemon-red-sdl2 are comparing it to the libraries listed below
Sorting:
- A remake of The Legend of Zelda☆18Updated 4 years ago
- Ridiculous 2D SDL platform game☆45Updated 3 years ago
- Classic Kong SNES Remake☆19Updated 10 years ago
- A simple raycasting demonstration using SDL2☆34Updated 4 years ago
- C++ library for writing Game Boy Advance apps and games☆71Updated 2 years ago
- Community bugfixing and updates to the original Spelunky for PC☆26Updated 7 years ago
- Reconstructing Cave Story with SDL 2.0 and C++14☆99Updated 8 years ago
- ☆34Updated 4 years ago
- A simple tile editor for the Game Boy Advance.☆30Updated last year
- Doom-style graphics engine in modern C++☆78Updated last year
- FreeBlocks is a puzzle game with similar gameplay to Tetris Attack.☆30Updated 6 years ago
- The LTE Game Engine is a full-featured game engine that allows PSP users to program games or applications without having to fight any of …☆25Updated 13 years ago
- Assembler and disassembler designed specifically for Game Boy Advance homebrew.☆64Updated 11 months ago
- A small sample showing how to load and render Tiled maps in your SDL2 game project.☆38Updated 5 years ago
- A general purpose game engine for Linux, Android and the SEGA Dreamcast!☆83Updated this week
- open source fighting game engine written in c++ using sdl.☆41Updated 3 months ago
- C++ header-only library for GBA development☆30Updated last year
- Tetris clone written in C☆20Updated 9 years ago
- A recreation of the Super Mario Game from the Nintendo NES written in C++ using the SDL2 graphics library☆27Updated 3 years ago
- Blitz3D SoLoud Edition☆64Updated last year
- Meson-based GBA toolchain☆21Updated 2 months ago
- This uses stb_image to workaround the missing sdl2_image.☆15Updated 5 years ago
- Original SNES Super mario bros made with C++ / OpenGL☆107Updated 3 years ago
- A homebrew 3D software renderer developed for Nintendo's GameBoy Advance.☆25Updated 5 years ago
- libretro frontend using raylib.☆30Updated 8 months ago
- An open-source, SDL based, game engine to replicate old style NES games, mostly Megaman ones, and an editor made with Qt, for custom grap…☆85Updated 4 months ago
- NES in C☆90Updated 3 years ago
- Homebrew Sony PlayStation 1 SDK☆39Updated last year
- A 2D game engine based on SDL2/C++☆83Updated 4 years ago
- The raycasting engine from the book "Gardens of Imagination"☆24Updated last year