Decompilation of the Toshi engine and Toshi games like de blob.
☆44Dec 31, 2025Updated 4 months ago
Alternatives and similar repositories for OpenToshi
Users that are interested in OpenToshi are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Decompilation of Jurassic Park: Operation Genesis (JPOG) and the Toshi Engine version 1.0.☆36Jan 20, 2026Updated 3 months ago
- Decompilation of Barnyard the video game and TOSHI 2.0 game engine developed by Blue Tongue Entertainment.☆73Updated this week
- WIP Disassembly/Decompilation of The Sims 1☆12May 30, 2022Updated 3 years ago
- WIP Decompilation of Summon Night: Craft Sword Monogatari Hajimari no Ishi (サモンナイト クラフトソード物語 はじまりの石)☆14Jun 2, 2024Updated last year
- Decompilation project for The Incredibles (GameCube)☆22Jan 18, 2022Updated 4 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Decompilation of Castlevania: Order of Ecclesia☆24May 4, 2025Updated 11 months ago
- Free software reimplementation of "The Wing of Madoola" (マドゥーラの翼)☆19Jan 11, 2026Updated 3 months ago
- Decompilation of Ty the Tasmanian Tiger☆30Jan 24, 2026Updated 3 months ago
- Super Mario 3D World + Bowser's Fury 1.1 Decompilation☆25Oct 15, 2024Updated last year
- in-progress decompilation of Gauntlet Legends for the N64☆19Apr 25, 2023Updated 3 years ago
- A disassembly/decompilation of Harvest Moon: A Wonderful Life for Nintendo GameCube.☆24Nov 22, 2022Updated 3 years ago
- ☆11Aug 15, 2018Updated 7 years ago
- Experimental BNTX texture extractor☆20Dec 13, 2020Updated 5 years ago
- A WIP decompilation of the PS1 PSY-Q SDK.☆22Aug 24, 2025Updated 8 months ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Decompilation research of Banjo-Kazooie for the xbox 360☆18Mar 7, 2026Updated last month
- Decompilation & pc port of Sonic 4 Episode 1 for Windows Phone 7☆14Mar 6, 2020Updated 6 years ago
- Decompilation, modification, and partial de-obfuscation of God Of War Betrayal.☆10Nov 4, 2023Updated 2 years ago
- Matching decompilation project for Xenogears☆69Updated this week
- Decompilation of Inazuma Eleven Strikers☆13Jun 13, 2024Updated last year
- An open-source recreation of Sonic Lost World, based on decompilations of the Wii U/PC versions of the game done via Ghidra.☆18Apr 15, 2024Updated 2 years ago
- Mega CD backup RAM management tool☆11Dec 29, 2022Updated 3 years ago
- Source SDK, Orangebox edition☆22Dec 3, 2020Updated 5 years ago
- A decompilation of the Nintendo Switch version of Captain Toad: Treasure Tracker [v1.3.0].☆20Jan 31, 2022Updated 4 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- An editor for Suzumiya Haruhi no Chokuretsu (The Series of Haruhi Suzumiya)☆20Dec 9, 2025Updated 4 months ago
- Various 010/Python scripts and templates for random games☆12Apr 20, 2023Updated 3 years ago
- a decompilation project for Lunar 2: Eternal Blue Complete on PSX☆14Apr 14, 2022Updated 4 years ago
- WIP decompilation of Xenosaga Episode I [USA]☆14Aug 18, 2024Updated last year
- SDL2 implementation of the PC version of Plumber's Don't Wear Ties, and ports for the Nintendo Switch, Wii, WiiU and 3DS.☆19May 14, 2022Updated 3 years ago
- Decompilation/Dissasemble of Harvest Moon for SNES☆17Jun 10, 2024Updated last year
- An objectively superior to all previous tool & library combination for reading and writing .ONE archives from Sonic Heroes and Shadow The…☆12Mar 15, 2026Updated last month
- A disassembly of Sonic Riders.☆29Feb 6, 2022Updated 4 years ago
- Mobile Adapter GB client library (decompilation)☆10Jul 25, 2024Updated last year
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- A decompilation project for the video game FUEL (2009) by Asobo Studio☆23Mar 14, 2026Updated last month
- Sega Saturn programming library☆11Jan 23, 2013Updated 13 years ago
- Switch 'XTX' Texture Extractor☆19Aug 19, 2017Updated 8 years ago
- Disassembly of the NES Game Crystalis☆14Jun 22, 2019Updated 6 years ago
- [WIP] Matching decompilation of Twisted Metal: Black (2001) for the Playstation 2☆12Mar 21, 2026Updated last month
- Disassembly/Partial decompilation of "Fire Emblem" (GBA)☆16May 29, 2024Updated last year
- Decompilation project for Ratatouille Jan 18, 2006 prototype☆12Dec 3, 2025Updated 4 months ago