1zb / sdf_genLinks
☆50Updated 3 months ago
Alternatives and similar repositories for sdf_gen
Users that are interested in sdf_gen are comparing it to the libraries listed below
Sorting:
- A single-GPU trainable unconditional mesh generative model☆82Updated 3 months ago
- Personal Implementation of the paper: Nuvo: Neural UV Mapping for Unruly 3D Representations☆36Updated 7 months ago
- ☆76Updated 3 months ago
- Official code for paper: PivotMesh: Generic 3D Mesh Generation via Pivot Vertices Guidance [ICLR'25]☆82Updated last year
- OctGPT: Octree-based Multiscale Autoregressive Models for 3D Shape Generation☆167Updated last month
- ☆13Updated 3 months ago
- Mesh Silksong: Auto-Regressive Mesh Generation as Weaving Silk☆68Updated this week
- Official implementation of MagicClay: Sculpting Meshes with Generative Neural Fields (Siggraph Asia 2024)☆58Updated 8 months ago
- [CVPR 2025] TreeMeshGPT: Artistic Mesh Generation with Autoregressive Tree Sequencing☆151Updated last month
- Official implementation for "DMesh++: An Efficient Differentiable Mesh for Complex Shapes".☆62Updated 2 months ago
- LATTICE: Scalable High-Fidelity 3D Generation via ?☆95Updated 3 weeks ago
- A collection of unusual mesh processing algorithms.☆36Updated 3 weeks ago
- Flatten Anything: Unsupervised Neural Surface Parameterization☆37Updated 2 months ago
- The reference implementation of As-Plausible-As-Possible: Plausibility-Aware Mesh Deformation Using 2D Diffusion Priors (CVPR 2024).☆57Updated last year
- ☆125Updated last year
- One-shot 3D Object Canonicalization based on Geometric and Semantic Consistency(CVPR highlight 2025)☆68Updated 2 weeks ago
- Official implentation of "Ghost on the Shell: An Expressive Representation of General 3D Shapes" (ICLR 2024 Oral)☆253Updated 6 months ago
- ☆220Updated 7 months ago
- ☆60Updated 9 months ago
- Repository for TetWeave: Isosurface Extraction using On-The-Fly Delaunay Tetrahedral Grids for Gradient-Based Mesh Optimization (SIGGRAPH…☆84Updated 2 months ago
- A novel 4D reconstruction method that directly generates high-quality, animation-ready 4D mesh asset (.GLB file) from a single monocular …☆58Updated this week
- ☆128Updated 2 years ago
- [NeurIPS 2024 Spotlight] Tetrahedron Splatting for 3D Generation☆176Updated 3 months ago
- TexPainter: Generative Mesh Texturing with Multi-view Consistency☆88Updated 8 months ago
- [NeurIPS 2024] Official implementation of "RobIR: Robust Inverse Rendering for High-Illumination Scenes"☆83Updated 8 months ago
- ☆79Updated 7 months ago
- [Sigasia 2023 TOG]Diffusion Posterior Illumination for Ambiguity-aware Inverse Rendering☆56Updated 9 months ago
- naive filter of objaverse☆139Updated last year
- https://liuar0512.github.io/part123_official_page/☆72Updated 10 months ago
- Official Implementation of Nautilus: Locality-aware Autoencoder for Scalable Mesh Generation☆47Updated 2 weeks ago