Official PyTorch Implementation of "MeshFlow: Mesh Generation with Equivariant Flow Matching" (SIGGRAPH 2026)
☆96Sep 28, 2026Updated 2 weeks ago
Alternatives and similar repositories for MeshFlow
Users that are interested in MeshFlow are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- [ECCV2026] This is the official implementation of Ink3D: Sculpting 3D Assets with Extremely Complex Textures via Video Generative Models☆42Jul 2, 2026Updated 3 months ago
- [NeurIPS 2025] AutoPartGen: Autoregressive 3D Part Generation and Discovery. This is a re-implementation of original model.☆68Jun 28, 2026Updated 3 months ago
- ☆250Aug 11, 2026Updated 2 months ago
- [Tech Report] Context Scaling: Scaling Properties of Text Conditioning in Visual Generation☆187Aug 7, 2026Updated 2 months ago
- [NeurIPS 2026 Spotlight] MoSE3: Learning World-Space SE(3) at Every Pixel☆151Oct 10, 2026Updated last week
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- official repo of the paper <GaussiAnimate: Reconstruct and Rig Animatable Categories with Level of Dynamics>☆69Updated this week
- Official implementation of the paper "VGGT-Diff: Visual Geometry Meets Diffusion for Sparse-View Novel View Synthesis."☆87Updated this week
- repo for QuerySplat☆370Sep 18, 2026Updated 3 weeks ago
- [NeurIPS 2026] Apple-π: Benchmarking Thinking with Video Towards Law-Grounded Physical Intelligence☆81Updated this week
- Generative Reconstruction with Test-Time Input Alignment☆100Oct 9, 2026Updated last week
- [Tech Report] A Unified Multimodal Model for Scalable 3D Generation, Understanding, and Editing☆259Aug 10, 2026Updated 2 months ago
- [SIGGRAPH Asia 2026 (TOG)] PartLLM: A Unified Multimodal Foundation for 3D Part Segmentation☆116Updated this week
- Marionette: Predicting World States, Rendering Geometry, Painting Appearance☆146Sep 5, 2026Updated last month
- Official implementation of “UniForge3D: Joint 3D Reconstruction and Generation in a Shared Anchor-Guided Space.”☆242Updated this week
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Official repository for “Shared Geometry As A Rosetta Stone: Cross-Modal Alignment Without Paired Data”☆101Oct 8, 2026Updated last week
- Offical repo for the paper "LATO.2: Factorized 3D Mesh Generation with Vertex and Topology Flow"☆259Aug 15, 2026Updated 2 months ago
- ☆116Updated this week
- 4DCodeBench: Benchmarking Agents on Inverse Graphics of Dynamic Scenes☆159Oct 8, 2026Updated last week
- Official code implementation of "TERRA: Terrain-Aware Reconstruction, Retargeting and Control for Musculoskeletal Locomotion"☆143Oct 9, 2026Updated last week
- [TMLR 2025] Unifi3D: A Study on 3D Representations for Generation and Reconstruction in a Common Framework☆46Sep 22, 2026Updated 3 weeks ago
- Post-training humanoid whole-body trackers for perceptive control tasks☆62Oct 1, 2026Updated 2 weeks ago
- ☆145Oct 1, 2026Updated 2 weeks ago
- Mira-Scene: Pixel-Aligned Layouts for Generative 3D Scene Reconstruction☆210Updated this week
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- The standalone distribution of NVIDIA Omniverse's omni.ui UI framework, extracted to run independently outside of Kit. It provides a decl…☆55Updated this week
- Mesh to Relaxed Sign Distance Function☆21Jul 3, 2025Updated last year
- LSRM is a SOTA, feed-forward 3D reconstruction model that generates high-fidelity, relightable 3D digital twins from sparse 2D views.☆121Jun 5, 2026Updated 4 months ago
- Block3D: Efficient Text-to-3D Generation via Block-Wise Diffusion☆87Aug 25, 2026Updated last month
- Benchmarking MLLMs for Parametric 3D Generation and Structural Reasoning (Text-to-3D, Image-to-3D, Assembly-3D)☆55Sep 26, 2026Updated 3 weeks ago
- WorldPlay2: Extending Real-Time Interactive World Models in Control and Horizon☆111Oct 7, 2026Updated last week
- MAGI-2-preview: Scaling Video Generation Models Efficiently☆638Aug 6, 2026Updated 2 months ago
- ☆74Aug 7, 2026Updated 2 months ago
- Official implementation of FlowHMR, a generative model for physically plausible motion capture from monocular video.☆148Oct 5, 2026Updated last week
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- [Arxiv 2026] WorldCrafter: Consistent Video World Model with Implicit 3D-aware Memory☆511Updated this week
- A simple AI agent that turns prompts into articulated 3D objects.☆131Sep 30, 2026Updated 2 weeks ago
- TEXTRIX: Latent Attribute Grid for Native Texture Generation and Beyond☆20Dec 5, 2025Updated 10 months ago
- ☆49Aug 11, 2026Updated 2 months ago
- SURE-Map: Self-Correcting Streaming Geometric Foundation Models☆162Sep 22, 2026Updated 3 weeks ago
- AgentGarten: Code Worlds for Evolving Agents☆193Oct 9, 2026Updated last week
- Code for SM4RT: Learning Structured Motion Geometry for 4D Reconstruction☆141Aug 19, 2026Updated last month