zync / zync-pythonLinks
The Zync Python API.
☆40Updated 4 years ago
Alternatives and similar repositories for zync-python
Users that are interested in zync-python are comparing it to the libraries listed below
Sorting:
- The Zync Maya plugin.☆34Updated 4 years ago
- The Zync Nuke plugin.☆11Updated 4 years ago
- DPA pipeline☆53Updated 7 years ago
- Cmake Find modules for common vfx software, and general Cmake utility code☆111Updated 7 years ago
- [ Moved to Gitlab ] Manage collections with common numerical component.☆27Updated 8 years ago
- This is a automatic build system for the libraries in the vfx reference platform http://www.vfxplatform.com☆23Updated 10 years ago
- Nuke nodes for 3D Equalizer lens distortion plugin kit☆46Updated 14 years ago
- an "eXtra Small" Python implementation of MaterialX☆46Updated 5 years ago
- Easy multithreaded rendering for Nuke.☆37Updated 7 years ago
- DreamWorks Animation USD Plugins☆103Updated 4 years ago
- The Depends Workflow Management System☆45Updated 11 years ago
- animation curve format for the VFX industry☆105Updated last year
- Rez package recipe collection☆72Updated 2 years ago
- A USD Asset Resolver that can replace sub-strings in resolved asset paths☆67Updated 6 years ago
- A replacement for Nuke's "tab" node creator☆40Updated 2 years ago
- Universal Scene Description (USD) plugin for JetBrains IDEs (PyCharm, CLion, etc...)☆52Updated 2 years ago
- All 3rd party dependencies necessary for building Gaffer☆33Updated this week
- My set of OpenColorIO tools and plugins. It currently contains plugins for Houdini and Maya, as well as a tiny Qt standalone application☆54Updated 11 years ago
- USD schemas, exporters, and importers for Arnold renderer☆69Updated 5 years ago
- Build scripts for libraries commonly used in games, film and vfx☆30Updated 4 years ago
- Plugins for Mari that facilitate basic importing of USD scene graph data.☆18Updated 5 months ago
- Python Qt Window class for compatibility between VFX programs☆101Updated 3 months ago
- PBRT Plugin for Maya. PBRT v2 is described in Physically Based Rendering: From Theory To Implementation book☆22Updated 12 years ago
- The cask module is a high level convenience wrapper for the Alembic Python API. It blurs the lines between Alembic “I” and “O” objects an…☆77Updated last year
- Rez - Reproducible software environments for Windows, Linux and MacOS☆79Updated 4 years ago
- Main turret repo, links out to all other components of turret.☆47Updated 6 years ago
- Nuke Studio Python Code☆71Updated 4 years ago
- A boilerplate for creating PySide/PyQt or PySide2/PyQt5 applications running inside of Maya, Nuke and standalone - using Python 2 or 3.☆168Updated 3 years ago
- Studio environment and job control for VFX.☆41Updated 9 years ago
- Arnold Interface-compatible display driver and Nuke plugin for direct rendering into the Nuke interface.☆100Updated last year