zuoxingdong / ML-LaTeX-ShortcutsView external linksLinks
A collection of LaTeX shortcuts for commonly used mathematical expressions in machine learning.
☆58May 16, 2019Updated 6 years ago
Alternatives and similar repositories for ML-LaTeX-Shortcuts
Users that are interested in ML-LaTeX-Shortcuts are comparing it to the libraries listed below
Sorting:
- yet another reinforcement learning package☆12May 24, 2022Updated 3 years ago
- Code to reproduce Supervised Policy Update (ICLR 2019)☆17Dec 8, 2022Updated 3 years ago
- Ranking Policy Gradient☆23Nov 27, 2019Updated 6 years ago
- Exploring the use of options in creating small worlds for faster learning in RL Domains☆16Jan 23, 2012Updated 14 years ago
- Layered distributions using FLAX/JAX☆10Dec 13, 2020Updated 5 years ago
- Offline Policy Evaluation via Adaptive Weighting with Data from Contextual Bandits☆10Oct 21, 2024Updated last year
- Comp 781 Project☆10Jan 2, 2026Updated last month
- ☆11Jun 8, 2020Updated 5 years ago
- Explore and find reinforcement learning environments in a list of 150+ open source environments.☆90Jan 13, 2023Updated 3 years ago
- ☆13Aug 9, 2022Updated 3 years ago
- Lectures on NLP☆13Aug 18, 2023Updated 2 years ago
- ☆16Nov 27, 2016Updated 9 years ago
- Surprise-based intrinsic motivation for deep reinforcement learning☆21Mar 6, 2017Updated 8 years ago
- Model-Free-Episodic-Control implementation.☆17Jun 3, 2019Updated 6 years ago
- Reinforcement learning for furniture generation☆13Oct 6, 2019Updated 6 years ago
- Python implementation of the Switching Kalman Filter☆18Mar 11, 2022Updated 3 years ago
- Pytorch implementation of Planar Flow☆17Dec 2, 2019Updated 6 years ago
- ☆16May 21, 2020Updated 5 years ago
- Revisiting Rainbow☆75Jun 9, 2021Updated 4 years ago
- RL framework for embodied agents based on PyTorch☆11Apr 11, 2019Updated 6 years ago
- lagom: A PyTorch infrastructure for rapid prototyping of reinforcement learning algorithms.☆378Nov 19, 2022Updated 3 years ago
- Rex is a JAX-powered framework for sim-to-real robotics.☆52Jun 11, 2025Updated 8 months ago
- Episodic Control☆21Sep 20, 2022Updated 3 years ago
- ☆17Dec 3, 2020Updated 5 years ago
- Reproducing MuJoCo benchmarks in a modern, commercial game /physics engine (Unity + PhysX).☆52Dec 11, 2024Updated last year
- Experimental - using OpenAI baselines with MarathonEnvs (ML-Agents)☆19Jan 21, 2019Updated 7 years ago
- Creating fixed-length vectors to describe RL/GA policies☆20Oct 23, 2021Updated 4 years ago
- ☆22Nov 8, 2021Updated 4 years ago
- ☆24Jul 6, 2023Updated 2 years ago
- A gym environment for Stuart Armstrong's model of a treacherous turn.☆18Jul 28, 2018Updated 7 years ago
- ☆21Mar 14, 2021Updated 4 years ago
- E2C implementation in PyTorch☆43Jul 5, 2017Updated 8 years ago
- ☆18Apr 17, 2019Updated 6 years ago
- [ICML 2019] TensorFlow Code for Self-Supervised Exploration via Disagreement☆128Jun 11, 2019Updated 6 years ago
- Competitive multi-agent game simulation environment for RL courses.☆24Jun 4, 2018Updated 7 years ago
- Building Agents with Imagination: pytorch step-by-step implementation☆210Feb 22, 2019Updated 6 years ago
- PyTorch implementation of Memory Augmented Self-Play☆52Oct 26, 2020Updated 5 years ago
- krazy grid world☆25Mar 2, 2020Updated 5 years ago
- OpenAI Gym environment for DART robotics simulator.☆22Apr 17, 2018Updated 7 years ago