☆15Jun 16, 2024Updated 2 years ago
Alternatives and similar repositories for RotorBlur
Users that are interested in RotorBlur are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- C# library for helicopter flight simulation☆20Apr 9, 2019Updated 7 years ago
- Preset for jest testing via MySQL storage☆11Updated this week
- Official Source Code for Enemy Engaged: Comanche vs Hokum☆24May 16, 2021Updated 5 years ago
- makes ARMA 3's flights more realistic (GPWS, wind effect, etc.)☆14Jul 18, 2026Updated 3 months ago
- Part 5 of a GPU-based Mesh Voxelizer for Unity using Compute Shaders☆13Jun 19, 2021Updated 5 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- A work in progress decompilation of the PC game Real War (2001).☆15May 27, 2024Updated 2 years ago
- A decompilation framework based on LLVM☆14Apr 4, 2014Updated 12 years ago
- Rayman Arena decompilation early WIP made possible with Frida, Ghidra, Clang tools, and brains.☆14Oct 6, 2022Updated 4 years ago
- [To Be Revised] C++ code of XFoil extracted from XFLR5 6.43☆11Mar 8, 2024Updated 2 years ago
- Script to dump character game animcmd scripts programatically using r2pipe (3.0.0 and later versions only)☆12Oct 21, 2022Updated 4 years ago
- A minimal console application to test compute shader in DirectX 12☆10Apr 30, 2026Updated 5 months ago
- Rockable is an academic DEM code written in C++. It has the particularity of using sphero-polyhedral particles.☆13Oct 16, 2026Updated last week
- A C++ tool for converting 3D .stl file to voxels☆12Sep 15, 2017Updated 9 years ago
- A complete 6DOF helicopter simulation (physics engine + visualization)☆74Aug 3, 2021Updated 5 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- 2d smoothed-particle hydrodynamics (SPH) fluid simulation on the GPU in WebGL 2.☆11Nov 8, 2022Updated 3 years ago
- HexRaysPyTools merged! (@NyaMisty @oopsmishap @Tim-Sobolev @OrbitOn-line)☆16Dec 15, 2025Updated 10 months ago
- Unity URP project includes "Leaves" shader (ShaderGraph) with wind animation, wind particle effects and set of fluffy trees that are read…☆19Jul 17, 2023Updated 3 years ago
- x86 dissassembler to extract reassembleable assembly.☆15Apr 9, 2024Updated 2 years ago
- A simple full-python 2D dem code☆11Mar 25, 2026Updated 6 months ago
- OpenCL for .NET Framework☆13Jun 28, 2021Updated 5 years ago
- GPU matrix multiplication in Unity.☆19Jul 11, 2018Updated 8 years ago
- Automatically forward ports on the users router via the Universal Plug And Play (uPnP) protocol.☆11Oct 17, 2024Updated 2 years ago
- A simple library-less CUDA implementation of the OneSweep sorting algorithm.☆11Feb 26, 2024Updated 2 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Implementations of different fluid dynamic solvers in C++☆11Jun 1, 2024Updated 2 years ago
- Smashboards Community Symbol Map for Melee.☆12Apr 4, 2017Updated 9 years ago
- Physically-based Eulerian Fluid Simulation: Smoke Simulator☆13Dec 18, 2016Updated 9 years ago
- A light-weight tool to allow peer to peer connections using NAT traversal techniques in Unity.☆10Jul 25, 2019Updated 7 years ago
- An addon containing all components necessary to perform a radial motion blur effect for things like wheels and propellers☆14Jul 18, 2024Updated 2 years ago
- IDA plugin that pulls code out of an exe file into an object file.☆19Oct 6, 2024Updated 2 years ago
- ☆11Mar 5, 2024Updated 2 years ago
- REV Unity Tachometer Demo☆12Nov 21, 2020Updated 5 years ago
- C#/C++ utility functions to convert GLSL to HLSL, based on the Google angleproject☆15Dec 6, 2013Updated 12 years ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- Reflex sight shader for Unity3D☆34Dec 13, 2019Updated 6 years ago
- UPM package repository for FFmpegOut.☆11Oct 24, 2019Updated 6 years ago
- A GPU-based ray-surface intersection test implemented in CUDA☆12Apr 8, 2024Updated 2 years ago
- A simple framework for automating content pipelines for indie games☆13Jan 21, 2024Updated 2 years ago
- Istropy benchmarks (White & Chong) for the D3Q15, D3Q19 and D3Q27 lattice models.☆12Oct 7, 2020Updated 6 years ago
- Demo of Unity3D CUDA texture interop issue☆17Jun 20, 2017Updated 9 years ago
- NFRage - framework that makes it easy to recreate lost old racing games.☆12Feb 13, 2023Updated 3 years ago