☆396Nov 14, 2016Updated 9 years ago
Alternatives and similar repositories for UnityAvater
Users that are interested in UnityAvater are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Unity的Avatar换装实现☆126Aug 11, 2018Updated 7 years ago
- Based on UGUI to support emoji system on Text component.☆350Jan 6, 2021Updated 5 years ago
- Unity3D AssetBundle 打包与管理系统☆591Jul 8, 2019Updated 6 years ago
- ☆359Jan 4, 2025Updated last year
- Unity Resource Component☆273Apr 10, 2018Updated 8 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- A unity asset bundle framework with LGPL license☆444Dec 28, 2022Updated 3 years ago
- ☆2,006Jan 5, 2026Updated 5 months ago
- Pure C# IL Intepreter Runtime, which is fast and reliable for scripting requirement on enviorments, where jitting isn't possible.☆3,086Jan 19, 2026Updated 4 months ago
- unity 大地形切割、加载、AB☆234May 3, 2019Updated 7 years ago
- The fastest unity lua binding solution☆3,056Jan 19, 2024Updated 2 years ago
- 提升你的生产力。☆2,703Jun 18, 2024Updated last year
- This technique is designed to instance Characters(SkinnedMeshRender).☆1,778Mar 6, 2024Updated 2 years ago
- 游戏中捏脸的实现☆510Oct 6, 2019Updated 6 years ago
- UGUI图文混排 unity version: 2017.2+☆682Jun 27, 2020Updated 5 years ago
- Open source password manager - Proton Pass • AdSecurely store, share, and autofill your credentials with Proton Pass, the end-to-end encrypted password manager trusted by millions.
- protobuf-net无gc优化版本,另外还提供了一些无gc自定义数据结构,以及对Unity3D中c#代码的各种无gc使用方式测试。☆275Nov 27, 2017Updated 8 years ago
- Animation Baker and Instancing for Animated Characters: Using GPU to implement large-amount animation characters rendering. The animation…☆1,762Dec 28, 2024Updated last year
- ☆1,060Jul 21, 2019Updated 6 years ago
- QQ Group:538722494,KSFramework = KEngine + SLua(or xLua) , Unity3D Framework/Toolsets focus on hot reload☆1,816Dec 28, 2022Updated 3 years ago
- 为xLua集成几个常用库,方便使用☆649Oct 28, 2025Updated 7 months ago
- Unity 特效性能分析工具☆524Sep 16, 2022Updated 3 years ago
- 基于xlua的MVVM框架,支持Addressables, 统一渲染管线等Unity新特性☆337Jul 11, 2023Updated 2 years ago
- A lockstep solution include lots of deterministic library (Math,Collision,Navmesh,BehaviorTree,Serialization ...)☆956Mar 23, 2020Updated 6 years ago
- InjectFix is a hot-fix solution library for Unity☆2,048Jul 7, 2025Updated 11 months ago
- Simple, predictable pricing with DigitalOcean hosting • AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the …☆3,040Jul 7, 2023Updated 2 years ago
- Unity UGUI editor tools,improve the efficiency of ui development.☆894Jul 25, 2019Updated 6 years ago
- Editor tool for viewing and debugging asset bundle contents before and after builds☆2,391Feb 13, 2026Updated 3 months ago
- An MVVM & Databinding framework that can use C# and Lua to develop games☆2,189Apr 1, 2026Updated 2 months ago
- unity下一种基于渲染可见区域的战争迷雾☆528May 15, 2018Updated 8 years ago
- Using depth data to achieve scanning effects, x-ray effects, and shield energy field effects. Version Unity5.6 +☆464Aug 29, 2018Updated 7 years ago
- unity帧同步游戏极简框架-客户端☆576Sep 1, 2018Updated 7 years ago
- unity3d - advanced control library☆320Aug 3, 2017Updated 8 years ago
- These scripts will make your UGUI ScrollRect reusing cells, to improve performance, loading time and draw calls.☆2,737May 12, 2026Updated 3 weeks ago
- Simple, predictable pricing with DigitalOcean hosting • AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- Unity3D游戏高性能战争迷雾系统☆298May 15, 2019Updated 7 years ago
- 基于Unity做的帧同步Demo,ECS架构☆1,146Jul 15, 2024Updated last year
- Framework for lockstep RTS, TD, and MOBA games.☆1,529May 23, 2026Updated 2 weeks ago
- Unity AssetBundle差异合并工具☆250Sep 19, 2017Updated 8 years ago
- 我的Unity框架,包含资源加载,配置加载,数据加载,UI管理,日志管理,动画系统,特效系统☆2,179Oct 13, 2020Updated 5 years ago
- TinaX Framework : Unity based Game Client Framework | 基于 Unity 的游戏客户端开发框架☆884Mar 12, 2026Updated 2 months ago
- Unity游戏纯lua客户端完整框架---基于xlua,整合tolua的proto-gen-lua以及各个lua库和工具类☆1,245Mar 15, 2026Updated 2 months ago