Model effects
☆38Mar 10, 2020Updated 5 years ago
Alternatives and similar repositories for UnityModelEffect
Users that are interested in UnityModelEffect are comparing it to the libraries listed below
Sorting:
- A juicy system for tweening Unity3D sprites, UI elements, colors, and more. Works for Unity 5.x and 2018.x/2019.x☆53Feb 5, 2019Updated 7 years ago
- Component that handles auto-generating 2D Shadow caster shapes for your Tilemap and applies them.☆12May 12, 2023Updated 2 years ago
- Generate triangle meshes in the shape of trees, composed out of simple tetrahedron shapes.☆11May 14, 2017Updated 8 years ago
- Atmospheric Scattering Unity package☆12Feb 24, 2021Updated 5 years ago
- a repository of my shader☆71Oct 16, 2024Updated last year
- A method analyzer for Unity 3D.☆13Mar 27, 2020Updated 5 years ago
- C# Unity script for generating rounded rectangle meshes.☆15Oct 3, 2019Updated 6 years ago
- Runtime mesh import example for Unity☆31Aug 24, 2020Updated 5 years ago
- Procedural ocean shader for Unity, including large wave displacement from wind direction, small ripple displacement from normaldistortion…☆16Jan 11, 2020Updated 6 years ago
- tools to cut procedural meshes☆16May 23, 2020Updated 5 years ago
- ☆17Sep 12, 2022Updated 3 years ago
- Universal Ocean Shader Graph☆33Jan 5, 2020Updated 6 years ago
- ☆28Feb 6, 2018Updated 8 years ago
- ☆16Dec 1, 2023Updated 2 years ago
- ☆58Jan 17, 2018Updated 8 years ago
- "Cheap" Diamond Rendering☆15Oct 8, 2018Updated 7 years ago
- Unity tool for configurating enemy waves☆18Aug 1, 2025Updated 6 months ago
- 1静态对象的一次性 shadowmap 生成,避免反复投影流程 可以介绍 cpu culling 和gpu 渲染时间 2支持超大地图滚动模式 避免一次性生成的范围限制☆64Mar 16, 2020Updated 5 years ago
- Dungeon Generation using a BSP Tree in Unity☆25May 27, 2013Updated 12 years ago
- Convenient shader tool for displaying ascii characters as debug text in your shaders☆15Oct 1, 2021Updated 4 years ago
- Obstacle avoiding self driving car made with Unity ML Agents.☆20Jan 21, 2021Updated 5 years ago
- 基于8叉树实现的体素化阴影 unity技术团队建议大地形采用代替烘焙☆40Feb 4, 2021Updated 5 years ago
- Open Scenes Shortcut menu for opening project scenes☆20Oct 12, 2017Updated 8 years ago
- Tutorial on Custom Grass Shader in URP☆39Nov 18, 2020Updated 5 years ago
- ☆18Jun 17, 2019Updated 6 years ago
- ☆67Mar 18, 2019Updated 6 years ago
- ☆17Dec 2, 2019Updated 6 years ago
- Procedural vertical dissolve shader. Highly customizable. Tweak edge color, noisiness & waviness, rim light, emission scrolling and more.☆650Nov 16, 2018Updated 7 years ago
- A stylized sand shader (and material presets) for Unity.☆66Nov 26, 2023Updated 2 years ago
- Using Perlin noise to generate a map texture and then generate an LOD enabled terrain mesh from the map. This system was going to be used…☆40Sep 23, 2018Updated 7 years ago
- GI&HDR based toon shader for Unity.☆68Jan 17, 2020Updated 6 years ago
- Bubble Shading☆42Oct 23, 2018Updated 7 years ago
- 超精简版6倍采样性能提升的地形渲染技术☆73Apr 29, 2020Updated 5 years ago
- Convert curves to Texture☆39Oct 20, 2022Updated 3 years ago
- Surface shader. Clips a Model with given plane , applies fresnel on clipped part and highlights the cross section.☆115Dec 28, 2019Updated 6 years ago
- [deprecated] A reflection based Inspector for Unity.☆20Jun 16, 2025Updated 8 months ago
- An attribute tag to speed up finding and selecting prefabs in Unity☆18Jun 29, 2017Updated 8 years ago
- ☆18Oct 21, 2016Updated 9 years ago
- Passing C# array to a native plug-in.☆30May 15, 2014Updated 11 years ago