zachbarth / minimalist-game-frameworkLinks
A minimalist game framework in the style of the "game engine" we use at Zachtronics.
☆165Updated 2 years ago
Alternatives and similar repositories for minimalist-game-framework
Users that are interested in minimalist-game-framework are comparing it to the libraries listed below
Sorting:
- A tiny 2D game engine focused on usability and simplicity.☆106Updated 3 years ago
- tiny game made in ~15 hours on stream☆196Updated 2 years ago
- A free cross-platform game development framework.☆264Updated last month
- Starter kit for the FNA game framework.☆58Updated last year
- Mirror of Maddy Thorson's C# Game Engine. "A MonoGame C# game engine! Based on the TowerFall Ascension core engine code."☆164Updated 5 years ago
- Late ninties, PS1 inspired fantasy console☆448Updated 4 months ago
- Shrink (minify) Pico-8 (& Picotron) carts, as well as other tools (e..g linting, format conversion)☆121Updated last week
- Interface library for applications with text-based console-like output☆134Updated last year
- Command line texture packer created for Celeste.☆308Updated last year
- Code for the Ludum Dare 53 entry, "Neo City Express".☆154Updated last year
- Glaiel Object Notation, "json without the crap" meant for easily edited structured data☆80Updated last year
- EmmyLua intellisense definitions for PICO-8☆34Updated 4 years ago
- A small C# game framework☆684Updated this week
- Runtime emulation for PICO-8☆112Updated 3 years ago
- A simple story-telling game engine☆169Updated 2 weeks ago
- Top-down roguelike about goblins, lamps and magic☆329Updated last year
- Source code of tactical space game Flotilla (2010)☆180Updated last year
- a simple cross-platform game framework made in C# dotnet core☆319Updated last year
- A simple template for FNA game projects.☆70Updated 5 years ago
- Fly a little ship around with raylib.☆70Updated last year
- An interface to use the SUGAR API with Castle & Love2D☆54Updated 5 years ago
- A lightweight game development environment where games can be written in Wren☆483Updated 4 months ago
- ☆38Updated 5 years ago
- Base structure for my games, using Heaps framework and Haxe language.☆650Updated 2 weeks ago
- ☆282Updated 4 years ago
- a quick experiment to see if i can make a "game" in c89 without the C standard library☆29Updated 2 years ago
- Source code for Quadrilateral Cowboy (2016)☆311Updated last year
- 99%-Open Source code of Even the Ocean, a 2016 PC game.☆110Updated last year
- Doom-like SDK for PICO8☆147Updated last week
- This prototype was first developed to serve as a demo for a “Game feel” talk in 2019 at the ENJMIN school. It was updated and modernized …☆158Updated 8 months ago