zacharypetersen1 / FlexibleCelShader
Unity package providing cel shader that is compatible with the built-in render pipeline
☆17Updated 2 years ago
Related projects: ⓘ
- A unity shader fixing pixel art jitter on 3D objects☆16Updated 2 years ago
- Save Async is BUCK's Unity package designed for asynchronous saving and loading of game data.☆35Updated last month
- A Space Portal Shader made in Unity☆19Updated last year
- Post Processing Stack☆27Updated 3 years ago
- Ambient lighting probe sampling☆41Updated 4 years ago
- Bake skinned mesh animations to 2D textures☆52Updated 3 years ago
- 🖥 An example of LCD Display shader in URP.☆31Updated last year
- allows for overriding timeline animations per animator☆38Updated last year
- Skybox shaders for Unity.☆22Updated 4 years ago
- A simple tool for placing prefabs in your Unity scenes.☆20Updated 5 years ago
- A simple tool for reordering, merging and modifying unity layers. Updates game objects, components and assets to match.☆23Updated 3 years ago
- A simple component that bakes ragdolls once all rigidbodies fall asleep☆19Updated 3 years ago
- Unity wireframe material using Geometry Shaders☆30Updated 3 years ago
- Snow Track Shader☆20Updated 3 years ago
- General Utilities for Unity☆25Updated 5 months ago
- Medieval Town Generator for Unity☆40Updated 2 years ago
- Splatoon-like painting in unity on any-shape mesh colliders, with some edge handling☆39Updated 6 years ago
- Unity tool to pack texture assets via any custom material/shader.☆31Updated 2 years ago
- Editor extension for Unity with various tools to help working with skinned meshes.☆19Updated 3 years ago
- Unity Skybox Detail Geometry Tool☆32Updated 5 years ago
- Prototype that emulates the destruction system of R6 Siege in Unity☆20Updated 4 years ago
- Open source version of my convex collider creation tool originally sold on the Unity Asset Store.☆40Updated 4 years ago
- Custom templates for creating new scripts in Unity.☆22Updated 5 years ago
- ☆32Updated 5 years ago
- Contains utilities for defining a curve or gradient in the inspector and automatically generating a texture for that to pass on to shader…☆28Updated 3 weeks ago
- A Unity script to generate multiple variants of evenly distributed `Gradient` based on input `AnimationCurve`.☆34Updated 5 years ago
- An Ivy Generator for Unity5.x☆16Updated 8 years ago
- Simple Unity3D Easing☆31Updated last year
- View Cone, Field of View, Sight Cone - done with custom Shadow Mapping in Unity HDRP☆34Updated last year
- A decal system designed for FPS games for use within the Unity3D game engine.☆48Updated 5 years ago