yukuyoulei / ILRuntime_HotGamesLinks
基于ILRuntime的热更新能力实现的可以直接使用的框架,友情赠送C# WebService + WebSocketServer服务器端。
☆408Updated 7 months ago
Alternatives and similar repositories for ILRuntime_HotGames
Users that are interested in ILRuntime_HotGames are comparing it to the libraries listed below
Sorting:
- 基于Unity的纯C#(客户端+服务端+热更新)游戏开发整合方案☆411Updated 3 years ago
- Unity3D客户端和.Net Core服务器双端框架。DCET新群:1105670843☆382Updated 4 years ago
- 基于Unity3D框架Game Framework( http://gameframework.cn )的教程和实例,对应教程:http://www.benmutou.com/archives/category/unity3d/game-framework☆257Updated 6 years ago
- Unity3D demo project for ILRuntime☆516Updated 2 months ago
- Unity的AssetBundle模块扩展插件,主要目的用于简化AssetBundle打包,提供AssetBundle管理,支持热更新、支持资源包下载、支持版本控制。☆356Updated 5 years ago
- parse psd file and auto generate ui prefab(解析psd文件,一键生成ugui面板)☆630Updated 3 years ago
- unity帧同步游戏极简框架-客户端☆574Updated 7 years ago
- Zero是Unity中的游戏开发框架,为游戏开发核心问题提供轻量高效的解决方案☆282Updated last year
- unity帧同步游戏极简框架-客户端服务器共享逻辑☆465Updated 6 years ago
- 游戏技能系统框架☆367Updated 7 years ago
- MotionFramework is unity3d game framework.☆653Updated 2 years ago
- 使用ILRuntime实现的类似XLUA功能的Unity3D下热修复BUG的解决方案☆781Updated 3 years ago
- forked from smilehao/xlua-framework,[update for unity2018]☆234Updated 4 years ago
- unity帧同步游戏极简框架-服务器☆278Updated 7 years ago
- 这是一个帧同步的插件,具有确定性物理引擎,定点函数库,碰撞检测,高度封装,跟unity函数库保持高度一致。☆541Updated 6 years ago
- Knight is a game framework based on Unity3D engine. It includes a complete assetbundle manager, a c# hotfix module based on hybridclr, an…☆396Updated last year
- xLua的mvvm框架,支持ugui,ngui,fairyGUI。。。☆273Updated 7 years ago
- 基于GameFramework框架衍生的一个Wolong (huatuo)热更框架,接入luban配表工具,项目里包含例子工程,可直接写项目!☆482Updated 2 years ago
- LogicPhysics FixedPoint Math☆474Updated 8 years ago
- ET + hybridlcr + YooAsset + luban + FGUI + NKGMoba + UniTask☆374Updated 3 years ago
- ET斗地主Demo,ET开源链接:https://github.com/egametang/ET☆374Updated 3 years ago
- 基于ET框架的UI模块☆189Updated last year
- TinaX Framework : Unity based Game Client Framework | 基于 Unity 的游戏客户端开发框架☆873Updated 4 years ago
- 基于unity3d引擎与c#语言的游戏框架/架构(包括客户端与服务器)。使用ServerPlatform作为服务端通信基础设施。☆288Updated this week
- 基于tolua的热更新框架V2☆634Updated 5 years ago
- unity客户端框架(UGUI+C#+protocol+xlua/ILRuntime)☆171Updated 2 years ago
- ET6+YooAsset+HybridCLR☆395Updated 6 months ago
- X-ET 是一个融合了 ET, FairyGUI, luban, YooAsset 的缝合怪。☆298Updated last year
- UGUI图文混排 unity version: 2017.2+☆683Updated 5 years ago
- PureMVC Standard Framework for C#☆425Updated 5 years ago