yukuyoulei / ILRuntime_HotGames
基于ILRuntime的热更新能力实现的可以直接使用的框架,友情赠送C# WebService + WebSocketServer服务器端。
☆405Updated 2 years ago
Alternatives and similar repositories for ILRuntime_HotGames
Users that are interested in ILRuntime_HotGames are comparing it to the libraries listed below
Sorting:
- 基于Unity的纯C#(客户端+服务端+热更新)游戏开发整合方案☆410Updated 3 years ago
- Unity3D客户端和.Net Core服务器双端框架。DCET新群:1105670843☆380Updated 3 years ago
- Unity的AssetBundle模块扩展插件,主要目的用于简化AssetBundle打包,提供AssetBundle管理,支持热更新、支持资源包下载、支持版本控制。☆359Updated 4 years ago
- Unity3D demo project for ILRuntime☆511Updated 2 years ago
- 基于Unity3D框架Game Framework( http://gameframework.cn )的教程和实例,对应教程:http://www.benmutou.com/archives/category/unity3d/game-framework☆250Updated 5 years ago
- A unity asset bundle framework with LGPL license☆446Updated 2 years ago
- 使用ILRuntime实现的类似XLUA功能的Unity3D下热修复BUG的解决方案☆782Updated 2 years ago
- parse psd file and auto generate ui prefab(解析psd文件,一键生成ugui面板)☆610Updated 3 years ago
- unity帧同步游戏极简框架-客户端☆555Updated 6 years ago
- Knight is a game framework based on Unity3D engine. It includes a complete assetbundle manager, a c# hotfix module based on hybridclr, an…☆382Updated 6 months ago
- Unity3D AssetBundle 打包与管理系统☆595Updated 5 years ago
- Zero是Unity中的游戏开发框架,为游戏开发核心问题提供轻量高效的解决方案☆281Updated last year
- 这是一个帧同步的插件,具有确定性物理引擎,定点函数库,碰撞检测,高度封装,跟unity函数库保持高度一致。☆525Updated 5 years ago
- unity帧同步游戏极简框架-客户端服务器共享逻辑☆446Updated 6 years ago
- C# string零GC补充方案☆326Updated 2 years ago
- MotionFramework is unity3d game framework.☆646Updated 2 years ago
- xLua的mvvm框架,支持ugui,ngui,fairyGUI。。。☆270Updated 6 years ago
- ET + hybridlcr + YooAsset + luban + FGUI + NKGMoba + UniTask☆369Updated 2 years ago
- Based on UGUI to support emoji system on Text component.☆345Updated 4 years ago
- PureMVC Standard Framework for C#☆418Updated 4 years ago
- LogicPhysics FixedPoint Math☆464Updated 7 years ago
- deprecated, use : https://github.com/CatLib/CatLib☆280Updated 6 years ago
- unity帧同步游戏极简框架-服务器☆273Updated 6 years ago
- 基于tolua的热更新框架V2☆627Updated 4 years ago
- TinaX Framework : Unity based Game Client Framework | 基于 Unity 的游戏客户端开发框架☆867Updated 3 years ago
- 基于xlua的MVVM框架,支持Addressables, 统一渲染管线等Unity新特性☆340Updated last year
- A lockstep solution include lots of deterministic library (Math,Collision,Navmesh,BehaviorTree,Serialization ...)☆900Updated 5 years ago
- 游戏技能系统框架☆366Updated 6 years ago
- 基于GameFramework框架衍生的一个Wolong (huatuo)热更框架,接入luban配表工具,项目里包含例子工程,可直接写项目!☆474Updated last year
- 为xLua集成几个常用库,方便使用☆619Updated last year