[CVPR 2026 Oral, Best Paper Award Candidate] Official code release for "GLINT: Modeling Scene-Scale Transparency via Gaussian Radiance Transport"
☆31Jul 17, 2026Updated 2 weeks ago
Alternatives and similar repositories for GLINT
Users that are interested in GLINT are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Official implementation for the paper "CoMe: Confidence-Based Mesh Extraction from 3D Gaussians"☆94Jun 30, 2026Updated last month
- ☆17Mar 20, 2024Updated 2 years ago
- Code release for IRIS: Inverse Rendering of Indoor Scenes from Low Dynamic Range Images (CVPR 2025)☆39Nov 13, 2025Updated 8 months ago
- Official Code of RadioGS [ICLR2026 Oral]☆17Jun 9, 2026Updated last month
- Unsupervised Learning of Optical Flow with Deep Feature Similarity, ECCV 2020☆12Oct 8, 2020Updated 5 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- PhyGaP: Physically-Grounded Gaussians with Polarization Cues(CVPR 2026 Oral)☆16May 21, 2026Updated 2 months ago
- Looking Through the Glass: Neural Surface Reconstruction Against High Specular Reflections (CVPR 2023)☆63Jul 31, 2023Updated 3 years ago
- [CVPR 2026] Official Implementation of article: Dropping anchor and spherical harmonics for sparse-view gaussian splatting☆21Mar 12, 2026Updated 4 months ago
- ☆21Apr 19, 2023Updated 3 years ago
- [CVPR 2024] Official code release for "UFORecon: Generalizable Sparse-View Surface Reconstruction from Arbitrary and UnFavOrable Sets"☆47Mar 17, 2025Updated last year
- Code release for "Dynamic Neural Radiosity with Multi-grid Decomposition"☆12Mar 18, 2026Updated 4 months ago
- [SIGGRAPH'25 (ACM TOG)] TransparentGS: Fast Inverse Rendering of Transparent Objects with Gaussians☆74Apr 20, 2026Updated 3 months ago
- CVT-xRF: Contrastive In-Voxel Transformer for 3D Consistent Radiance Fields from Sparse Inputs (CVPR2024)☆17Jun 14, 2024Updated 2 years ago
- [CVPR 2026 Highlight] RT-Splatting: Joint Reflection-Transmission Modeling with Gaussian Splatting☆111Jun 19, 2026Updated last month
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- HI-SLAM2: Geometry-Aware Gaussian SLAM for Fast Monocular Scene Reconstruction☆259May 12, 2025Updated last year
- Real-World dataset at POSTECH.☆20Mar 28, 2025Updated last year
- ☆15Jul 17, 2024Updated 2 years ago
- Official implementation of SPFSplatV2: Efficient Self-Supervised Pose-Free 3D Gaussian Splatting from Sparse Views☆53Jun 30, 2026Updated last month
- Original reference implementation of "Analyzing the Internals of Neural Radiance Fields"☆11Apr 10, 2024Updated 2 years ago
- ☆14Nov 7, 2022Updated 3 years ago
- [ICLR 2025] GI-GS: Global Illumination Decomposition on Gaussian Splatting for Inverse Rendering☆132Mar 12, 2026Updated 4 months ago
- UnrealBakedSDF is a sample Unreal project for importing and visualizing BakedSDF meshes.☆16Jun 14, 2023Updated 3 years ago
- The CODE of WaH-NeRF (ACM MM 23).☆11Aug 28, 2023Updated 2 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Official implementation of Humans as Calibration Pattern: Dynamic 3D Scene Reconstruction from Unsynchronized and Uncalibrated Videos (IC…☆20Oct 21, 2025Updated 9 months ago
- ☆69Nov 27, 2024Updated last year
- A fast and simple structure from motion pipeline written in Pytorch.☆283Mar 13, 2026Updated 4 months ago
- Physically-Plausible Image Signal Processing (PPISP) for Radiance Field Reconstruction☆446Jun 11, 2026Updated last month
- Open-source code for the first-place solution of the [SIGGRAPH Asia 2025 3DGS Challenge](https://gaplab.cuhk.edu.cn/projects/gsRaceSIGA20…☆68Jan 28, 2026Updated 6 months ago
- [RA-L'26] Official implementation of Targetless LiDAR-Camera Calibration with Neural Gaussian Splatting☆26May 30, 2026Updated 2 months ago
- A Strong Baseline Towards Long Term SLAM on Thermal Imagery☆24Apr 1, 2024Updated 2 years ago
- DeSplat: Decomposed Gaussian Splatting for Distractor-Free Rendering☆60Oct 14, 2025Updated 9 months ago
- WorldTree: Towards 4D Dynamic Worlds from Monocular Video using Tree-Chains (ICLR2026)☆21Mar 14, 2026Updated 4 months ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- This is an cut down version of our Vulkan based viewer to allow wider support.☆27Jan 22, 2026Updated 6 months ago
- ☆21Sep 24, 2024Updated last year
- 😎 A curated list of ICCV 2025 Oral paper. End☆20Oct 25, 2025Updated 9 months ago
- SIM4D☆30Mar 27, 2025Updated last year
- ☆93Apr 21, 2026Updated 3 months ago
- [ICCV 2025] CoMoGaussian: Continuous Motion-Aware Gaussian Splatting from Motion-Blurred Images☆57Jul 15, 2025Updated last year
- [CVPR 2025] TensoFlow: Tensorial Flow-based Sampler for Inverse Rendering☆15Sep 20, 2025Updated 10 months ago