yomunsam / funNLPLinks
中英文敏感词、语言检测、中外手机/电话归属地/运营商查询、名字推断性别、手机号抽取、身份证抽取、邮箱抽取、中日文人名库、中文缩写库、拆字词典、词汇情感值、停用词、反动词表、暴恐词表、繁简体转换、英文模拟中文发音、汪峰歌词生成器、职业名称词库、同义词库、反义词库、否定词库、汽车品牌词库、汽车零件词库、连续英文切割、各种中文词向量、公司名字大全、古诗词库、IT词库、财经词库、成语词库、地名词库、历史名人词库、诗词词库、医学词库、饮食词库、法律词库、汽车词库、动物词库、中文聊天语料、中文谣言数据、百度中文问答数据集、句子相似度匹配算法集合、bert资源、文本生成&摘要相关工具、cocoNLP信息抽取工具、国内电话号码正则匹配、清华大学XLORE:中英 文跨语言百科知识图谱、清华大学人工智能技术…
☆10Updated 6 years ago
Alternatives and similar repositories for funNLP
Users that are interested in funNLP are comparing it to the libraries listed below
Sorting:
- 🛠 【UnityDirtyCompiler 脏脚本编译工具】修改脚本后,使用此工具进行编译,Unity只会编译脚本所在的程序集。编译速度大约能快8秒以上。☆44Updated 2 years ago
- UI框架☆20Updated 2 years ago
- This tool can be integrated into a build pipeline in order to generate more reliable hashes for AssetBundles using Unity's built in pipel…☆19Updated 5 years ago
- 游戏中用于生成抛物线的编辑器, 如炮弹等投射物的轨迹, 不到100行代码☆36Updated 5 years ago
- 引用绑定工具,支持多种规则进行引用绑定。☆20Updated 2 years ago
- Unity动画生成器☆11Updated 6 years ago
- Draw WireFrame of mesh in unity☆18Updated 7 years ago
- Unity3d项目研发方面的技术总结☆12Updated 2 years ago
- 一个很简单的UI框架,使用Addressable加载和对象池存取☆22Updated 5 years ago
- PolyMesh Image,TP Atlas etc☆16Updated 5 years ago
- UGUI编辑器辅助☆15Updated 5 years ago
- An simple OpenSource Behaviour Tree that uses https://github.com/Seneral/Node_Editor_Framework/ for scripting.☆14Updated 7 years ago
- Unity ObjectPicker Advanced 对象选择器☆29Updated 8 years ago
- 基于 Unity Timeline 的 Lite 版本,相较于原版,使用自定义的驱动,可扩展☆17Updated last month
- 在Unity中使用XEncrypt库☆22Updated 4 months ago
- 图集预览,MaxRectBinPacker算法☆17Updated 3 years ago
- Unity AssetBundle 资源加密☆14Updated 5 years ago
- ☆36Updated 2 years ago
- A unity shader collection of private works☆47Updated 5 years ago
- 四叉树管理大场景☆53Updated 7 years ago
- Dynamic Texture Atlas Creator☆30Updated 8 years ago
- 目标是自用独立游戏框架,开发ing☆19Updated 2 years ago
- Common Unity Tools☆18Updated 3 years ago
- Unity 通用扩展,包括编辑器、运行时的即用扩展、API 扩展。☆23Updated 6 years ago
- ☆30Updated 5 years ago
- Unity组件调试工具☆18Updated 5 years ago
- 对UnityGameFramework中DataTable模块的扩展 支持List和数组☆16Updated 4 years ago
- 动态渲染Unity地形网格,记录网格是否是玩家的行走范围,然后导出编辑好的网格用于服务器导航、验证使用☆31Updated 6 years ago
- 用于检查热更程序集是否引用了被裁剪的AOT类型☆34Updated last year
- C#里性能较好的Json库☆15Updated 2 years ago