slango0513 / FixedMathLinks
Q31.32 fixed-point number.
☆10Updated 6 years ago
Alternatives and similar repositories for FixedMath
Users that are interested in FixedMath are comparing it to the libraries listed below
Sorting:
- c# xls/xlsx/unity prefab diff view☆26Updated last year
- 网络同步移动☆17Updated 8 years ago
- ☆30Updated 5 years ago
- Differential Hybrid Execution demo project☆28Updated 4 months ago
- ☆35Updated 5 years ago
- 反编译的TrueSync代码☆25Updated 6 years ago
- ☆16Updated 7 years ago
- 在Unity中使用C#实现的Lua解释器☆31Updated last year
- ☆16Updated 3 years ago
- 基于Unity的NGUI插件扩展的一套GUI系统,提供更简洁的界面创建、加载、销毁等操作,包含多种界面管理功能☆30Updated 7 years ago
- Parse protobuffer's proto(syntax 3 only) file, for Emmylua IntelliSense☆17Updated 3 years ago
- jsb+bridge.net☆34Updated 8 years ago
- Protobuf 3.0,精简的C#代码生成,支持repeated,map,不支持rpc .Net 2.0语法,支持Unity3D,ILRuntime☆25Updated 6 years ago
- 一种简化版本的 flatbuffer 序列化库☆50Updated 7 years ago
- dotnet 6 port of the C++ recastnavigation library.☆65Updated 2 years ago
- A simple network library with C#, use for unity3d☆33Updated 7 years ago
- DPhysics (Decompiled)☆17Updated 9 years ago
- A DSL for macro expansion ,in order to help framework develop☆27Updated 6 years ago
- This extension change the background image of editor.☆17Updated 3 years ago
- topameng's shader libs☆26Updated 8 years ago
- Unity游戏引擎, C#原生丶puerts脚本丶xLua脚本性能测试横向对比☆28Updated 2 years ago
- 一种基于指令集的技能编辑器,通过在时间轴上挂接技能指令的方式来表达技能逻辑。☆35Updated 5 years ago
- A simple language similar to XML/JSON, which can describe both data and logic.☆57Updated 2 months ago
- JSON Parser & Serializer For C#☆64Updated 7 years ago
- Basic Unity game modules that doesn't rely on Unity code.☆31Updated 2 years ago
- Custom collections with optimizations at the cost of safety☆17Updated 8 years ago
- parse lua code to a c# object, or generate lua code by a c# object☆20Updated last year
- an editor tool to save unity profiler memory☆41Updated 3 years ago
- MMO RPG 中可变视野及巨型实体的视野处理☆29Updated 2 years ago
- ☆31Updated 5 years ago