yata0 / MahjongLinks
☆12Updated 3 years ago
Alternatives and similar repositories for Mahjong
Users that are interested in Mahjong are comparing it to the libraries listed below
Sorting:
- ☆24Updated 3 years ago
- C++/python fight the lord with pybind11 (强化学习AI斗地主), Accepted to AIIDE-2020☆163Updated 4 years ago
- An asynchronous/parallel method of AlphaGo Zero algorithm with Gomoku☆218Updated 11 months ago
- Chinese Standard Mahjong Competition hosted by AILab in Peking University.☆118Updated 3 years ago
- [NeurIPS 2022] PerfectDou: Dominating DouDizhu with Perfect Information Distillation☆206Updated last year
- An unoffical implementation of AlphaHoldem. 1v1 nl-holdem AI.☆107Updated 2 years ago
- Python Fan calculator for Chinese Standard Mahjong☆28Updated last year
- ☆45Updated 3 years ago
- (JAIR'2022) A mini-scale reproduction code of the AlphaStar program. Note: the original AlphaStar is the AI proposed by DeepMind to play …☆357Updated 3 years ago
- This project is implementation code of AlphaStar☆204Updated 2 years ago
- Riichi Mahjong Kit: (1) Game log crawler (sqlite3, json, bs4); (2) Game log preprocessor; (3) Deterministic algorithms library☆52Updated 7 years ago
- Code for "AutoCFR: Learning to Design Counterfatual Regret Minimization Algorithms", AAAI 2022 (Oral)☆22Updated last year
- This code is based on the implementation of http://www.cs.cmu.edu/afs/cs/Web/People/sandholm/potential-aware_imperfect-recall.aaai14.pdf,…☆35Updated 7 years ago
- 星际2 AI中文教程 StarCraft2 AI with python-sc2/pysc2 API☆238Updated 5 years ago
- Honor of Kings AI Open Environment of Tencent☆798Updated last year
- This is a simple implementation of DeepMind's PySC2 RL agents.☆274Updated 8 years ago
- Douzero with ResNet and GPU support for Windows☆47Updated 4 years ago
- ☆50Updated 2 years ago
- Scalable Implementation of Neural Fictitous Self-Play☆85Updated 7 years ago
- Learning-based agent for Google Research Football (足球游戏智能体)☆123Updated 2 years ago
- ☆13Updated 4 years ago
- mcc_second_guandan☆98Updated 3 years ago
- ☆12Updated 3 years ago
- advantage actor-critic reinforcement learning for openai gym cartpole☆65Updated 8 years ago
- ☆148Updated last year
- Python implementation of Deepstack☆87Updated 6 years ago
- C++版日麻. Japanese Riichi Mahjong written in C++.☆123Updated last year
- Official Code Release for Pipeline PSRO: A Scalable Approach for Finding Approximate Nash Equilibria in Large Games☆54Updated last year
- SMAC: The StarCraft Multi-Agent Challenge☆1,325Updated last year
- Awesome Game AI materials of Multi-Agent Reinforcement Learning☆938Updated last year