Awesome Game AI materials of Multi-Agent Reinforcement Learning
☆956Jun 26, 2024Updated last year
Alternatives and similar repositories for awesome-game-ai
Users that are interested in awesome-game-ai are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Reinforcement Learning / AI Bots in Card (Poker) Games - Blackjack, Leduc, Texas, DouDizhu, Mahjong, UNO.☆3,461Jun 26, 2024Updated last year
- Leaderboard and Visualization for RLCard☆406Oct 10, 2023Updated 2 years ago
- [ICML 2021] DouZero: Mastering DouDizhu with Self-Play Deep Reinforcement Learning | 斗地主AI☆4,542Jun 26, 2024Updated last year
- Python and R tutorial for RLCard in Jupyter Notebook☆98Mar 24, 2022Updated 4 years ago
- [ICLR 2021] Rank the Episodes: A Simple Approach for Exploration in Procedurally-Generated Environments.☆58Mar 24, 2023Updated 3 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- OpenSpiel is a collection of environments and algorithms for research in general reinforcement learning and search/planning in games.☆5,185May 2, 2026Updated last week
- [NeurIPS 2022] PerfectDou: Dominating DouDizhu with Perfect Information Distillation☆216May 14, 2024Updated last year
- C++/python fight the lord with pybind11 (强化学习AI斗地主), Accepted to AIIDE-2020☆163Jun 17, 2021Updated 4 years ago
- For deep RL and the future of AI.☆1,512Mar 1, 2024Updated 2 years ago
- An API standard for multi-agent reinforcement learning environments, with popular reference environments and related utilities☆3,398Apr 27, 2026Updated last week
- Framework for Multi-Agent Deep Reinforcement Learning in Poker☆516Mar 31, 2023Updated 3 years ago
- [ICDM 2020] Meta-AAD: Active Anomaly Detection with Deep Reinforcement Learning☆56Mar 20, 2023Updated 3 years ago
- C++版日麻. Japanese Riichi Mahjong written in C++.☆126May 1, 2026Updated last week
- ☆220Sep 25, 2018Updated 7 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- ☆45Oct 21, 2022Updated 3 years ago
- Code accompanying my Medium series on building an AI for Poker☆15May 1, 2020Updated 6 years ago
- An unoffical implementation of AlphaHoldem. 1v1 nl-holdem AI.☆109Jul 7, 2023Updated 2 years ago
- 基于权重的斗地主游戏AI算法,AI algorithms for chinese landlord card game, based on weights☆321Jun 3, 2019Updated 6 years ago
- Python implementation of Deepstack☆87Oct 20, 2019Updated 6 years ago
- AutoVideo: An Automated Video Action Recognition System☆342Jun 22, 2023Updated 2 years ago
- Douzero with ResNet and GPU support for Windows☆50Dec 23, 2021Updated 4 years ago
- An algorithm that generalizes the paradigm of self-play reinforcement learning and search to imperfect-information games.☆692Mar 20, 2024Updated 2 years ago
- DiscoverPath, a KG-based re- trieval system designed for biomedical research. This system aims to assist biomedical researchers in dynami…☆28Oct 25, 2023Updated 2 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- 🤖 An Open Source Texas Hold'em AI☆1,570Apr 3, 2023Updated 3 years ago
- A clean implementation based on AlphaZero for any game in any framework + tutorial + Othello/Gobang/TicTacToe/Connect4 and more☆4,434Jan 1, 2025Updated last year
- [MLSys 2023] Pre-train and Search: Efficient Embedding Table Sharding with Pre-trained Neural Cost Models☆16May 5, 2023Updated 3 years ago
- Cloud client for douzero training☆11Dec 26, 2021Updated 4 years ago
- A Simple, Distributed and Asynchronous Multi-Agent Reinforcement Learning Framework for Google Research Football AI.☆115Jan 16, 2024Updated 2 years ago
- Code for the paper "Deep FTRL-ORW: An Efficient Deep Reinforcement Learning Algorithm for Solving Imperfect Information Extensive-Form Ga…☆11Dec 1, 2022Updated 3 years ago
- ☆73Feb 4, 2024Updated 2 years ago
- A Platform for Many-Agent Reinforcement Learning☆1,759Oct 22, 2022Updated 3 years ago
- ☆58Jan 18, 2024Updated 2 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- An elegant PyTorch deep reinforcement learning library.☆10,632Apr 3, 2026Updated last month
- Python Multi-Agent Reinforcement Learning framework☆2,185Dec 8, 2022Updated 3 years ago
- Implementations of IQL, QMIX, VDN, COMA, QTRAN, MAVEN, CommNet, DyMA-CL, and G2ANet on SMAC, the decentralised micromanagement scenario…☆1,739Sep 8, 2022Updated 3 years ago
- Example implementation of the DeepStack algorithm for no-limit Leduc poker☆942Jan 6, 2018Updated 8 years ago
- SMAC: The StarCraft Multi-Agent Challenge☆1,349Feb 18, 2024Updated 2 years ago
- Codes accompanying the paper "ROMA: Multi-Agent Reinforcement Learning with Emergent Roles" (ICML 2020 https://arxiv.org/abs/2003.08039)☆171Dec 8, 2022Updated 3 years ago
- Paper list of multi-agent reinforcement learning (MARL)☆4,812Feb 11, 2026Updated 2 months ago