Kenkenzaii / Acc3D
☆24Updated 3 weeks ago
Alternatives and similar repositories for Acc3D:
Users that are interested in Acc3D are comparing it to the libraries listed below
- Identity-preserving 3D stylization via surface normal deformation☆16Updated this week
- The source code of the paper "RigGS: Rigging of 3D Gaussians for Modeling Articulated Objects in Videos"☆45Updated 3 weeks ago
- (CVPR 2024) NViST: In the wild New View Synthesis from a Single Image with Transformers☆38Updated 6 months ago
- Official code for paper: F3D-Gaus: Feed-forward 3D-aware Generation on ImageNet with Cycle-Aggregative Gaussian Splatting☆41Updated last month
- ☆47Updated last week
- A novel 4D reconstruction method that directly generates high-quality, animation-ready 4D mesh asset (.GLB file) from a single monocular …☆26Updated 3 weeks ago
- OctGPT: Octree-based Multiscale Autoregressive Models for 3D Shape Generation☆79Updated this week
- Official implementation of "3D representation in 512-Byte: Variational tokenizer is the key for autoregressive 3D generation"☆52Updated 4 months ago
- Source code for paper GS-DiT: Advancing Video Generation with Pseudo 4D Gaussian Fields through Efficient Dense 3D Point Tracking☆40Updated 3 months ago
- [NeurIPS 2024] "DreamMesh4D: Video-to-4D Generation with Sparse-Controlled Gaussian-Mesh Hybrid Representation"☆93Updated last month
- Code for "Free360: Layered Gaussian Splatting for Unbounded 360-Degree View Synthesis from Extremely Sparse and Unposed Views", CVPR 2025☆25Updated 2 weeks ago
- [CVPR 2025] MEAT: Multiview Diffusion Model for Human Generation on Megapixels with Mesh Attention☆27Updated last month
- How to Use Diffusion Priors under Sparse Views? (NeurIPS 2024)☆24Updated 3 months ago
- [CVPR 2025] Official code for the paper "SplatFlow: Multi-View Rectified Flow Model for 3D Gaussian Splatting Synthesis"☆70Updated 3 weeks ago
- WideRange4D: Enabling High-Quality 4D Reconstruction with Wide-Range Movements and Scenes☆80Updated 3 weeks ago
- ☆33Updated 3 weeks ago
- ☆63Updated 5 months ago
- MLP version of SuperGaussians.☆11Updated 3 months ago
- [NeurIPS 2024] This repository contains the official authors implementation associated with the paper "D-MiSo: Editing Dynamic 3D Scenes …☆24Updated last week
- [NeurIPS 2024] Official implementation of "Grid4D: 4D Decomposed Hash Encoding for High-Fidelity Dynamic Gaussian Splatting"☆65Updated 3 months ago
- [ICLR 2025] Where Am I and What Will I See : An Auto-Regressive Model for Spatial Localization and View Prediction☆31Updated 2 months ago
- ☆25Updated last year
- ☆45Updated 6 months ago
- The source code of the paper "DynoSurf: Neural Deformation-based Temporally Consistent Dynamic Surface Reconstruction"☆27Updated 4 months ago
- ☆36Updated last year
- ☆14Updated 7 months ago
- https://liuar0512.github.io/part123_official_page/☆63Updated 7 months ago
- [AAAI'25] Normal-NeRF: Ambiguity-Robust Normal Estimation for Highly Reflective Scenes☆14Updated 3 months ago
- Official Implementation of Nautilus: Locality-aware Autoencoder for Scalable Mesh Generation☆39Updated last month
- ☆18Updated 3 months ago