AceSpectre / GodotProceduralRecoilLinks
Godot port of Gilbert's procedural recoil system for unity
☆20Updated last year
Alternatives and similar repositories for GodotProceduralRecoil
Users that are interested in GodotProceduralRecoil are comparing it to the libraries listed below
Sorting:
- ☆21Updated last year
- ☆35Updated 2 years ago
- ☆30Updated last year
- WIP project for editing automatically chunked scenes from one giant parent scene☆40Updated 2 years ago
- Blender 3D scripts for storing vertex data for use in a vertex shader.☆33Updated 4 years ago
- A implementation of rope physics using Path3Ds to generate geometry and PinJoints to approximate rope physics.☆18Updated 10 months ago
- Godot - editor for path 3D☆18Updated last year
- A Mannequin with a full body Rig and an IK made directly in Godot Engine 4☆23Updated 2 years ago
- Godot Material Capture Demo☆22Updated 6 years ago
- Contains shaders for performing terrain shading in Godot, as well as Blender project.☆29Updated last month
- One-click exporting of Texture resources to PNG files for Godot Engine.☆11Updated last year
- Motion Matching for Godot 4.☆48Updated last year
- A distance based LOD Manager that can switch the visibility of all nodes that belong to certain LOD group.☆14Updated 6 years ago
- Index map based terrain rendering and painting, with per-sample 3D projection, rotation, and weight☆19Updated 3 years ago
- A plugin for Godot to create compute shaders☆31Updated 9 months ago
- An updated vertex animation demo for Godot 4.3☆22Updated 10 months ago
- A simple motion trail effect.☆73Updated last year
- A port of the UnionBytes realistic water shader to Godot 4☆14Updated 2 years ago
- Project files☆15Updated last year
- Human fall flat style active ragdoll made in godot 4☆35Updated last year
- Shader for 3D hovering of UI menus in Godot.☆13Updated 6 months ago
- Implementation of Per Object Motion Blur in Godot 4.3☆20Updated last year
- A plugin that extends the MultiMeshInstance3D node to support instanced vertex animations using vertex texture data.☆62Updated 3 months ago
- ☆31Updated last year
- An exaple of using flow maps to animate a skybox in the Godot game engine☆13Updated 3 years ago
- ☆32Updated last year
- ☆63Updated 2 years ago
- A simple utility for showing/hiding buildings based on collision.☆15Updated last year
- A library providing functions to help calculate and work with 3D projectile trajectories in the Godot game engine.☆36Updated 3 years ago
- Scripts for car damage system in Godot☆21Updated 4 years ago