Arnklit / godot_particle_flipbook_smoothingLinks
An example using flowmaps to smooth particle flipbooks in Godot
☆38Updated last year
Alternatives and similar repositories for godot_particle_flipbook_smoothing
Users that are interested in godot_particle_flipbook_smoothing are comparing it to the libraries listed below
Sorting:
- This simple Godot addon brings all the 'Line2D' drawing capabilities to 'Path2D' curves.☆40Updated last month
- A simple interactive waterfall shader for the Godot Engine.☆45Updated 4 years ago
- Vpaiter for godot 4.0 based on Vpainter for godot 3.x☆41Updated 3 years ago
- Addon to generate customizable cylindrical meshes from 3D curves☆82Updated last month
- Full screen effects for Godot 4☆73Updated 3 weeks ago
- A plugin for Godot to create compute shaders☆28Updated 3 months ago
- RealTime-ish Caustics in the Godot Game Engine☆76Updated 7 months ago
- A set of simple Godot 3D nodes for extruding, tiling, and instancing 3D meshes along a path. Implemented as a C++ GDExtension.☆43Updated last week
- String-based light animation system for Godot engine☆48Updated 2 months ago
- A Godot 4.4 plugin for speeding up workflows when using premade assets☆37Updated 2 months ago
- Example of using a sdFBM noise texture and raymarching to create effect decals☆59Updated 2 years ago
- ☆34Updated last year
- Godot 4 fork of VPainter☆34Updated 6 months ago
- Demo project for Rendering Effects in Godot☆51Updated 3 months ago
- Godot 4 Multimesh minimal editor☆49Updated last year
- A Godot plugin for batching MeshInstance nodes into a single MultiMeshInstance to improve performance.☆55Updated 3 years ago
- Create a grid of Lightmap Probes, and cut unwanted ones☆36Updated 3 months ago
- Navigation Jumplinks to connect navmesh islands and allow AI pathfinding non-conventional ways to travel. Godot Game Engine.☆74Updated 5 months ago
- A simple tool to paint vertex colors on MeshInstance3Ds.☆40Updated 11 months ago
- An addon with a lot of helpful functions for Godot 4.0 to use in custom written shaders☆109Updated last year
- A custom module for Godot Engine that provides a real-time retargeting system☆33Updated 2 years ago
- Godot 4 beta 10☆38Updated 2 years ago
- A Godot 4.2 project implementing mesh streaming and chunk based LODs.☆50Updated 5 months ago
- A simple tool to randomly place meshes.☆80Updated last year
- A plugin that extends the MultiMeshInstance3D node to support instanced vertex animations using vertex texture data.☆45Updated last month
- A selection of Godot shaders☆49Updated 4 years ago
- Make a network of roads with ease and creativity in the Godot engine!☆28Updated 3 years ago
- ☆89Updated 2 years ago
- A test project for advanced interactive grass☆33Updated 2 years ago
- 2D-fluid simulation gdextension for Godot 4.x☆33Updated last year